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Math Adventures with Python

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  • 304 pages
  • 11 hours of reading

More about the book

"Teaches math concepts through programming. Begins with a crash course in basic programming concepts and how to use Python's built-in Turtle module, and then explores topics like writing programs to solve equations and matrices, drawing polygons and fractals, and using the Processing graphics library to create interactive 2D and 3D models"-- Provided by publisher

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Math Adventures with Python, Peter Farrell

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Released
2019
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