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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education

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  • 130 pages
  • 5 hours of reading

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Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.

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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education, Carmen Bueno Muñoz

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Released
2022
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(Hardcover)
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Title
Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education
Language
English
Publisher
Peter Lang
Released
2022
Format
Hardcover
Pages
130
ISBN10
3631869878
ISBN13
9783631869871
Series
Description
Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.