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Learning through Digital Game Design and Building in a Participatory Culture

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  • 216 pages
  • 8 hours of reading

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This book discusses topics concerning digital game-based learning focusing on learning-by-game-building and Web 2.0. The author shows how such an approach can help students gain deep understanding of subjects such as mathematics and history, as well as undergraduate or graduate students' learning of pedagogy and also adult driver's learning of road safety rules.

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Learning through Digital Game Design and Building in a Participatory Culture, Qing Li

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Released
2014
product-detail.submit-box.info.binding
(Paperback),
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Good
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€8.49

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