More about the book
Applications developers will find step-by-step instruction for using Cocoa to build a series of graphics applications for Mac OS X in this tutorial featuring extended examples written in Objective-C. Following material on Cocoa, the Aqua interface, and Interface builder, the bulk of the book provides instructions for building a four-function calculator, a multiple-document, multiprocess application, and a multithreaded, mouse-tracking application. Familiarity with programming in general and with the ANSI C language is assumed. Annotation copyrighted by Book News, Inc., Portland, OR.
Book purchase
Building Cocoa Applications, Simson Garfinkel, Michael K. Mahoney
- Language
- Released
- 2002
We’ll email you as soon as we track it down.
Payment methods
We’re missing your review here.