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Second World

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3.7(40)Add rating

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  • 599 pages
  • 21 hours of reading

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Lured from his birthday celebrations by a Marilyn Monroe avatar, the US president finds himself abducted into cyberspace by a mysterious presence called 'The Voice'. With only twenty-four hours before it will become impossible to return his consciousness to his body, the secret services are thrown into panic. The one called in to solve the mystery of his disappearance is Conor Smith, a disillusioned GameMaster, who enlists the help of Andi and Tebor, two young people who are permanently 'missing in the Web'. Soon they are investigating every corner of the overcrowded area of WebWorld known as the Brick. Meanwhile a couple of mysterious murders escalates the tension, both in VR and Reality, and paranoia reigns as the hero gradually tracks down the mysterious forces that always seem a couple of steps ahead.

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Second World, Eddy Shah

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Released
2008
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(Paperback)
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3.7
Very Good
40 Ratings

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