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Programming Game AI by Example

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This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.

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Programming Game AI by Example, Mat Buckland

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Released
2005
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4.1
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Title
Programming Game AI by Example
Language
English
Released
2005
Format
Paperback
Pages
522
ISBN10
1556220782
ISBN13
9781556220784
Series
Rating
4.05 out of 5
Description
This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.