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Book rating
3.8
(34)
Parameters
- 650 pages
- 23 hours of reading
More about the book
Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!
Book purchase
Game Architecture and Design, Andrew Rollings, Dave Morris
- Language
- Released
- 1999
- product-detail.submit-box.info.binding
- (Paperback),
- Book condition
- Damaged
- Price
- €5.95
Payment methods
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