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Andrew Rollings and Ernest Adams on Game Design

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A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.

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Andrew Rollings and Ernest Adams on Game Design, Andrew Rollings, Ernest Adams

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Released
2003
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Title
Andrew Rollings and Ernest Adams on Game Design
Language
English
Publisher
New Riders
Released
2003
Format
Paperback
ISBN10
1592730019
ISBN13
9781592730018
Series
Description
A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements—including worlds, storytelling, character and user interface design, core mechanics, and balance—discussing the various genres of games and their unique design patterns and creative challenges.