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Objects Have Class!

An Introduction to Programming With Java

More about the book

The philosophy behind Dave Poplawski's Objects Have Class! emphasizes an intuitive, user-friendly approach to programming with Java, focusing on object-oriented skills. The Animator offers an engaging, visually driven introduction to objects, providing students with a comprehensive object-oriented paradigm throughout the semester. This approach, combined with Poplawski's graphical techniques, makes learning programming enjoyable and accessible. Key features include a graphics-driven method that captivates students, allowing them to define and use objects from the outset while exploring traditional programming concepts. The animation tool simplifies the creation and manipulation of interactive objects in a visual setting. All code examples are current with the latest Java version and are platform-independent, compatible with various integrated development environments. Each book comes with a CD-ROM containing source code, a downloadable Animator version, and the latest JDK. Additionally, an Online Learning Center offers solutions, course notes, lab preparations, programming assignments, quizzes, professional resource links, and downloadable Animator access, all designed to facilitate instructors in their teaching.

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Objects Have Class!, David A. Poplawski

Language
Released
2001
product-detail.submit-box.info.binding
(Paperback),
Book condition
Good
Price
€2.79

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Title
Objects Have Class!
Subtitle
An Introduction to Programming With Java
Language
English
Publisher
McGraw-Hill
Released
2001
Format
Paperback
ISBN10
0071122583
ISBN13
9780071122580
Series
Description
The philosophy behind Dave Poplawski's Objects Have Class! emphasizes an intuitive, user-friendly approach to programming with Java, focusing on object-oriented skills. The Animator offers an engaging, visually driven introduction to objects, providing students with a comprehensive object-oriented paradigm throughout the semester. This approach, combined with Poplawski's graphical techniques, makes learning programming enjoyable and accessible. Key features include a graphics-driven method that captivates students, allowing them to define and use objects from the outset while exploring traditional programming concepts. The animation tool simplifies the creation and manipulation of interactive objects in a visual setting. All code examples are current with the latest Java version and are platform-independent, compatible with various integrated development environments. Each book comes with a CD-ROM containing source code, a downloadable Animator version, and the latest JDK. Additionally, an Online Learning Center offers solutions, course notes, lab preparations, programming assignments, quizzes, professional resource links, and downloadable Animator access, all designed to facilitate instructors in their teaching.