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Unreal Engine 4 for Design Visualization

Developing Stunning Interactive Visualizations, Animations, and Renderings

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This full-color guide focuses on developing interactive visualizations, animations, and renderings using Unreal Engine 4 (UE4), which has gained popularity beyond gaming, impacting architecture, science, engineering, and medical visualization. UE4's exceptional visual quality, advanced toolset, and user-friendly nature redefine industry standards. The guide equips visualization professionals with the essential knowledge to harness UE4's capabilities. Expert Tom Shannon introduces the engine's components and technical concepts, guiding readers through the process of creating impressive visualization content with detailed, step-by-step sample projects. Shannon addresses common inquiries regarding UE4 visualization, covering topics from data import and processing to lighting, advanced materials, and rendering. He highlights how UE4 differs from traditional rendering systems, despite using similar terminology, and approaches the content from the perspective of professionals in architecture, engineering, or science. Readers will learn to understand UE4's components, master its development pipeline, and adapt to its unique features. The guide covers achieving realism with Physically Based Rendering (PBR), creating production-ready materials, setting up projects, importing datasets, and developing lighting for architectural visualizations. Additionally, it includes techniques for creating animations, using Blueprints Visual Script

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Unreal Engine 4 for Design Visualization, Tom Shannon

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Released
2017
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Title
Unreal Engine 4 for Design Visualization
Subtitle
Developing Stunning Interactive Visualizations, Animations, and Renderings
Language
English
Released
2017
Format
Paperback
Pages
384
ISBN10
0134680707
ISBN13
9780134680705
Series
Description
This full-color guide focuses on developing interactive visualizations, animations, and renderings using Unreal Engine 4 (UE4), which has gained popularity beyond gaming, impacting architecture, science, engineering, and medical visualization. UE4's exceptional visual quality, advanced toolset, and user-friendly nature redefine industry standards. The guide equips visualization professionals with the essential knowledge to harness UE4's capabilities. Expert Tom Shannon introduces the engine's components and technical concepts, guiding readers through the process of creating impressive visualization content with detailed, step-by-step sample projects. Shannon addresses common inquiries regarding UE4 visualization, covering topics from data import and processing to lighting, advanced materials, and rendering. He highlights how UE4 differs from traditional rendering systems, despite using similar terminology, and approaches the content from the perspective of professionals in architecture, engineering, or science. Readers will learn to understand UE4's components, master its development pipeline, and adapt to its unique features. The guide covers achieving realism with Physically Based Rendering (PBR), creating production-ready materials, setting up projects, importing datasets, and developing lighting for architectural visualizations. Additionally, it includes techniques for creating animations, using Blueprints Visual Script