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- 672 pages
- 24 hours of reading
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Approximately 70 articles by Artificial Intelligence (AI) programmers discuss the skills and concepts needed to apply AI to game programming. They cover basic concepts, techniques and specialized systems, pathfinding with A*, pathfinding and movement, tactical issues and intelligent group movement,
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AI Game Programming Wisdom, Steve Rabin
- Language
- Released
- 2002
- product-detail.submit-box.info.binding
- (Hardcover)
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- Title
- AI Game Programming Wisdom
- Language
- English
- Authors
- Steve Rabin
- Publisher
- Charles River Media
- Released
- 2002
- Format
- Hardcover
- Pages
- 672
- ISBN10
- 1584500778
- ISBN13
- 9781584500773
- Series
- Tags
- Non-Fiction, Technology & Engineering, References & Manuals, Computers & Internet, Games, Artificial Intelligence
- Description
- Approximately 70 articles by Artificial Intelligence (AI) programmers discuss the skills and concepts needed to apply AI to game programming. They cover basic concepts, techniques and specialized systems, pathfinding with A*, pathfinding and movement, tactical issues and intelligent group movement,