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C++20 Recipes

A Problem-Solution Approach - Second Edition

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  • 657 pages
  • 23 hours of reading

More about the book

Discover the newest major features of C++20, including modules, concepts, spaceship operators, and smart pointers. This book is a handy code cookbook reference guide that covers the C++ core language standard as well as some of the code templates available in standard template library (STL). In C++20 A Problem-Solution Approach , you'll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers, and more. Also, you'll see various code samples, templates for C++ algorithms, parallel processing, multithreading, and numerical processes. It also includes 3D graphics programming code. A wealth of STL templates on function objects, adapters, allocators, and extensions are also available. This is a must-have, contemporary reference for your technical library to help with just about any project that involves the C++ programming language. What You Will Learn Write modules Who This Book Is For Programmers with at least some prior experience with C++.

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C++20 Recipes, J. Burton Browning, Bruce Sutherland

Language
Released
2020
product-detail.submit-box.info.binding
(Paperback),
Book condition
Good
Price
€36.99

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Title
C++20 Recipes
Subtitle
A Problem-Solution Approach - Second Edition
Language
English
Publisher
Apress
Released
2020
Format
Paperback
Pages
657
ISBN10
148425712X
ISBN13
9781484257128
Series
Description
Discover the newest major features of C++20, including modules, concepts, spaceship operators, and smart pointers. This book is a handy code cookbook reference guide that covers the C++ core language standard as well as some of the code templates available in standard template library (STL). In C++20 A Problem-Solution Approach , you'll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers, and more. Also, you'll see various code samples, templates for C++ algorithms, parallel processing, multithreading, and numerical processes. It also includes 3D graphics programming code. A wealth of STL templates on function objects, adapters, allocators, and extensions are also available. This is a must-have, contemporary reference for your technical library to help with just about any project that involves the C++ programming language. What You Will Learn Write modules Who This Book Is For Programmers with at least some prior experience with C++.