Explore the latest books of this year!
Bookbot

Gaming as Culture

Essays on Reality, Identity and Experience in Fantasy Games

More about the book

Presents research in fantasy games, and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter of this book investigates some social or behavioural aspect of fantasy gaming, and provides insight into the cultural, linguistic, sociological, and psychological impact of these games.

Book purchase

Gaming as Culture, J. Patrick Williams, Sean Q. Hendricks, W. Keith Winkler, Michelle A. Brown Nephew, Various authors

Language
Released
2006
Binding
(Paperback),
Book condition
Very Good
Price
€17.99

Payment methods

No one has rated yet.Add rating

Title
Gaming as Culture
Subtitle
Essays on Reality, Identity and Experience in Fantasy Games
Language
English
Released
2006
Format
Paperback
Pages
224
ISBN10
0786424362
ISBN13
9780786424368
Series
Description
Presents research in fantasy games, and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter of this book investigates some social or behavioural aspect of fantasy gaming, and provides insight into the cultural, linguistic, sociological, and psychological impact of these games.