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Focus On Curves and Surfaces

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  • 280 pages
  • 10 hours of reading

More about the book

"Focus On Curves and Surfaces" gives you the tools you need to build exciting, high-detail characters and backgrounds for your games! Whether you're a serious game programmer or just interested in the fields of CAD, 3D modeling, and visualization, this book gives you what you're looking for in three easy-to-follow sections. Section One starts with the conceptual building blocks of 3D graphics. Put these ideas into practice as Section Two walks you through Bezier curves, B-splines, and the more advanced NURBS (NonUniform Rational B-Splines). Finally, build upon your knowledge of curve construction as you create exciting surfaces in Section Three. Go from the basics to hardcore 3D graphics programming in a matter of pages!

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Focus On Curves and Surfaces, Kelly Dempski, André LaMothe

Language
Released
2002
Binding
(Paperback)
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Title
Focus On Curves and Surfaces
Language
English
Released
2002
Format
Paperback
Pages
280
ISBN10
159200007X
ISBN13
9781592000074
Series
Tags
Description
"Focus On Curves and Surfaces" gives you the tools you need to build exciting, high-detail characters and backgrounds for your games! Whether you're a serious game programmer or just interested in the fields of CAD, 3D modeling, and visualization, this book gives you what you're looking for in three easy-to-follow sections. Section One starts with the conceptual building blocks of 3D graphics. Put these ideas into practice as Section Two walks you through Bezier curves, B-splines, and the more advanced NURBS (NonUniform Rational B-Splines). Finally, build upon your knowledge of curve construction as you create exciting surfaces in Section Three. Go from the basics to hardcore 3D graphics programming in a matter of pages!