Explore the latest books of this year!
Bookbot

Game Design. Theory and Practice

Second Edition

Save

More about the book

"Both Burgeoning Game Designers And Devoted Gamers Should Consider Game Design: Theory & Practice] An Essential Read." -- Computer Gaming World "Ultimately, In Both Theory And Practice, Rouse'S Game Design Bible Gets The Job Done. Let Us Pray." - Next Generation Magazine In The Second Edition To The Acclaimed Game Design: Theory & Practice, Designer Richard Rouse III Balances A Discussion Of The Essential Concepts Behind Game Design With An Explanation Of How You Can Implement Them In Your Current Project. Detailed Analysis Of Successful Games Is Interwoven With Concrete Examples From Rouse'S Own Experience. This Second Edition Thoroughly Updates The Popular Original With New Chapters And Fully Revised Text.

Book purchase

Game Design. Theory and Practice, Noah Falstein, Richard Rouse III, Steve Ogden

Language
Released
2004
Binding
(Paperback)
We’ll email you as soon as we track it down.

Payment methods

No one has rated yet.Add rating

Title
Game Design. Theory and Practice
Subtitle
Second Edition
Language
English
Released
2004
Format
Paperback
Pages
704
ISBN10
1556229127
ISBN13
9781556229121
Series
Description
"Both Burgeoning Game Designers And Devoted Gamers Should Consider Game Design: Theory & Practice] An Essential Read." -- Computer Gaming World "Ultimately, In Both Theory And Practice, Rouse'S Game Design Bible Gets The Job Done. Let Us Pray." - Next Generation Magazine In The Second Edition To The Acclaimed Game Design: Theory & Practice, Designer Richard Rouse III Balances A Discussion Of The Essential Concepts Behind Game Design With An Explanation Of How You Can Implement Them In Your Current Project. Detailed Analysis Of Successful Games Is Interwoven With Concrete Examples From Rouse'S Own Experience. This Second Edition Thoroughly Updates The Popular Original With New Chapters And Fully Revised Text.