Computer Graphics for Java Programmers
Second Edition
More about the book
A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential. <i>Computer Graphics for Java Programmers, 2nd edition</i> covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.
Book purchase
Computer Graphics for Java Programmers, Leendert Ammeraal, Zhang Kangkang
- Language
- Released
- 2007
- Binding
- (Paperback),
- Book condition
- Good
- Price
- €6.99
Payment methods
No one has rated yet.
- Title
- Computer Graphics for Java Programmers
- Subtitle
- Second Edition
- Language
- English
- Authors
- Leendert Ammeraal, Zhang Kangkang
- Publisher
- WILEY
- Released
- 2007
- Format
- Paperback
- Pages
- 396
- ISBN10
- 0470031603
- ISBN13
- 9780470031605
- Series
- Categories
- Tags
- Internet, Knowledge, Drawings, Graphics, Software Development, Algorithms, Computer Graphics, Java, Programmers
- Description
- A great many varied and interesting visual effects can be achieved with computer graphics, for which a fundamental understanding of the underlying mathematical concepts - and a knowledge of how they can be implemented in a particular programming language - is essential. <i>Computer Graphics for Java Programmers, 2nd edition</i> covers elementary concepts in creating and manipulating 2D and 3D graphical objects, covering topics from classic graphics algorithms to perspective drawings and hidden-line elimination. Completely revised and updated throughout, the second edition of this highly popular textbook contains a host of ready-to-run-programs and worked examples, illuminating general principles and geometric techniques. Ideal for classroom use or self-study, it provides a perfect foundation for programming computer graphics using Java.



