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Jason R. Briggs

    Python For Kids, 2nd Edition
    Python for Kids
    • Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter. Python for Kids is your ticket into the amazing world of computer programming.

      Python For Kids, 2nd Edition2022
      3.7
    • Python for Kids

      • 344 pages
      • 13 hours of reading

      About the Author and Technical Reviewers Acknowledgments Introduction Part I: Learning to Program Chapter 1: Not All Snakes Slither Chapter 2: Calculations and Variables Chapter 3: Strings, Lists, Tuples, and Maps Chapter 4: Drawing with Turtles Chapter 5: Asking Questions with if and else Chapter 6: Going Loopy Chapter 7: Recycling Your Code with Functions and Modules Chapter 8: How to Use Classes and Objects Chapter 9: Python's Built-In Functions Chapter 10: Useful Python Modules Chapter 11: More Turtle Graphics Chapter 12: Using tkinter for Better Graphics Part II: Bounce! Chapter 13: Beginning Your First Game: Bounce! Chapter 14: Finishing Your First Game: Bounce! Part III: Mr. Stick Man Races for the Exit Chapter 15: Creating Graphics for the Mr. Stick Man Game Chapter 16: Developing the Mr. Stick Man Game Chapter 17: Creating Mr. Stick Man Chapter 18: Completing the Mr. Stick Man Game Afterword: Where to Go from Here Appendix: Python Keywords Glossary Index

      Python for Kids2013
      4.2