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Tsukikage

    Let This Grieving Soul Retire, Vol. 6
    Defeating the Demon Lord's a Cinch (If You've Got a Ringer), Vol. 3
    Let This Grieving Soul Retire, Vol. 5
    Let This Grieving Soul Retire, Vol. 7
    Defeating the Demon Lord's a Cinch (If You've Got a Ringer) 4
    Defeating the Demon Lord's a Cinch (If You've Got a Ringer), Vol. 5
    • Beleaguered priest Ares Crown has encountered all sorts of trials and tribulations in supporting the hero's party thus far, and now the Holy Warrior Naotsugu Toudou can no longer wear the holy armor Fried. But there's good news: The top prize at the local casino is the legendary summetal armor, and that should make a fine substitute. Alas, Ares's subordinate, Stey, is banned from this casino, and the owner is notoriously corrupt. Has the party's (already dismal) luck run out? Or will one harried man of the cloth have to take matters into his own hands?!

      Defeating the Demon Lord's a Cinch (If You've Got a Ringer), Vol. 5
      4.0
    • The hero's party is off to the water capital, Cloudburst, in order to contract with more powerful elemental spirits. It's a big endeavor for even the typical mage, but a necessary one to defeat the Demon Lord. They may have bitten off more than they can chew, but not to worry-priest Ares Crown is close behind, and this time he's got two powerful mercenaries with him! One way or another, he'll keep the hero safe, even if it means venturing to the bottom of the ocean! ...Unless the Demon Lord's right-hand man and ruler of the seas has anything to say about that.

      Defeating the Demon Lord's a Cinch (If You've Got a Ringer) 4
      4.1
    • Let This Grieving Soul Retire, Vol. 7

      • 178 pages
      • 7 hours of reading

      The survey team Krai sent to the White Wolf's Den is forced into a tough battle thanks to the Akashic Tower's evil experiments. Even Liz, with her godlike speed, is struggling. Will Krai's appearance be enough to turn things around?

      Let This Grieving Soul Retire, Vol. 7
      3.9
    • Let This Grieving Soul Retire, Vol. 5

      • 170 pages
      • 6 hours of reading

      A search party of hunters heads off to the White Wolf's Den on Krai Andrey's orders. What they find there is a terrifyingly ominous monster--the likes of which they've never seen before! Meanwhile, a restless Krai gets a visit from an old friend (and fellow member of the Grieving Souls): Sitri Smart. The master alchemist returns home at last...

      Let This Grieving Soul Retire, Vol. 5
      3.8
    • Having wrapped up their battles in Yutith's Tomb, Holy Warrior Naotsugu Toudou and crew (with Ares Crown hot on their heels) make their way to Golem Valley to level up. But there's no end in sight for Ares's troubles-his newest recruit, Stephenne Veronide, may be a talented holy caster, but she's also a world-class ditz! With her around, anything that can go wrong will go wrong. Will Ares be able to keep his cool as he maneuvers both her and the Holy Warrior out of harm's way? Or has this priest finally reached the end of his rope?

      Defeating the Demon Lord's a Cinch (If You've Got a Ringer), Vol. 3
      3.9
    • Let This Grieving Soul Retire, Vol. 6

      • 170 pages
      • 6 hours of reading

      The White Wolf's Den is revealed as the site of the Tower of Akasha's wicked experiments! Sitri, the Grieving Souls' alchemist, races to the scene to take the reins of the investigation, but what awaits her there?

      Let This Grieving Soul Retire, Vol. 6
      3.5
    • Despite his utter lack of talent, Krai finds himself at the top of a huge clan. When he gives a job to Tino, the talented girl with eyes for him, little does he realize that he's sent her off on an incomprehensible mission. What awaits Tino and her group as they search for the missing Hunter in the White Wolf's Den?

      Let This Grieving Soul Retire, Vol. 2
      3.7
    • Let This Grieving Soul Retire, Vol. 4

      • 170 pages
      • 6 hours of reading

      Krai's party had safely and successfully completed the rescue mission--or so he thought. But a new threat lurks in the capital: Sitri's super-dangerous slime--the very same one he had lost in the White Wolf's Den. As he searches for its whereabouts, an unsettling feeling spreads throughout the city...

      Let This Grieving Soul Retire, Vol. 4
      3.5
    • Krai has joined up with Tino's group, who are currently on a search-and-rescue mission. But surrounded and driven against the wall by fierce enemies, how can they get out of this alive? Is it time to finally show the true skill (?) of a level 8 Hunter?!

      Let This Grieving Soul Retire, Vol. 3
      3.5
    • Next stop on the party's quest to defeat the Demon Lord: Yutith's Tomb, home to undead monsters. It's a great place to level up a bunch of novices, but there's just one problem -- the hero is terrified of the undead! On the bright side, the party may have finally found a priest to join their quest. She's an apprentice and can't cast any spells, but that's still better than nothing, right? In the meantime, the party's previous priest, Ares, trails behind them, providing support in secret -- and pulling a few strings -- until they can defeat the Demon Lord once and for all.

      Defeating the Demon Lord's a Cinch (If You've Got a Ringer), Vol. 2
      3.7