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Rand Miller

    Rand Miller is primarily recognized as the creator and co-creator of the highly successful computer game Myst. His work is characterized by intricate worlds and immersive storytelling that draws players into mysterious and expansive landscapes. Miller's vision established an experience that transcended typical gaming, offering a profound narrative journey. His approach to game development emphasizes atmosphere and discovery, thereby defining a new genre of interactive fiction.

    Myst, Das Buch der D'ni. Ins Deutsche übertr. v. Barbara Röhl
    Myst - 2: The Book of Ti'ana
    The Book of Atrus
    • The Book of Atrus

      The Book of Atrus

      • 386 pages
      • 14 hours of reading

      A prequel to the magical world seen on the screen in MYST, here, listeners learn of Atrus's strange mentor relationship with his father, Gehn, and their godlike ability to create the worlds they write of in books.

      The Book of Atrus
      4.0
    • Myst - 2: The Book of Ti'ana

      • 480 pages
      • 17 hours of reading

      Link To A World Of Wonder And Intrigue The ages of Myst are worlds of adventure and awe; of mystery and beauty; of intrigue and betrayal. You have seen a glimpse of the picture, and know the history of Catherine and Atrus. Now, take a step further into the legend of Myst. These pages are your link to the story of Ti'ana -- known among humans as Anna -- the first woman from the outside world to enter the domain of the D'ni. She wanders into a place she never should have seen, and her intelligence and wisdom surprise some, and terrify others. When one young lord befriends her, then marries her, all layers of D'ni society are shaken -- but no one realizes just how deeply. The Book of Ti'ana is a tale of friend versus friend; of virtue against evil; and of trust and betrayal. It is a story that many do not want told. For you will hear the unimaginable come to pass, and only one is left to carry on the legacy

      Myst - 2: The Book of Ti'ana
      4.1
    • Diese Seiten erzählen die Geschichte von Eedrah, dem Sohn von Jethhe Ro'Jethhe, einem Adligen aus Terahnee, der ätherischen Heimat von Eedrah. Atrus und Catherine sind dabei, D'ni wieder aufzubauen, als sie zufällig diese Welt mit spektakulären Wasserfällen, grünen Feldern, seltsamer Musik und atemberaubender Architektur entdecken. Alles scheint perfekt in dieser kaum vorstellbaren Welt. Doch plötzlich erkrankt ein Kind, und das Schicksal von Terahnee scheint von einer uralten Prophezeiung abzuhängen. Das Buch der D'ni ist eine Erzählung, die seit Tausenden von Jahren verborgen war und die Geschichte eines Mannes beschreibt, der gegen ein mächtiges Erbe kämpft: den Konflikt zwischen Integrität und Korruption. Als ein inakzeptables Geheimnis ans Licht kommt, wird nur die Weitsicht dieses Mannes der Schlüssel sein, um eine ganze Kultur zu retten: die der D'ni.

      Myst, Das Buch der D'ni. Ins Deutsche übertr. v. Barbara Röhl
      4.3