This author crafts narratives that explore the intricate tapestry of human experience. Their distinctive voice resonates with profound insights into the complexities of relationships and the search for meaning. Through evocative prose and compelling storytelling, they invite readers into worlds that are both familiar and startlingly new. Discover a literary journey that challenges perceptions and lingers long after the final page.
Anti-heroes, Lost Shepherds and Space Hookers in Joss Whedon's Firefly
258 pages
10 hours of reading
In this eclectic anthology of essays, former cast member Jewel Staite, "Kaylee," philosopher Lyle Zynda, sex therapist Joy Davidson, and noted science fiction and fantasy authors Mercedes Lackey, David Gerrold, and Lawrence Watt-Evans contribute to a clever and insightful analysis of the short-lived cult hit "Firefly."
It was definite Dumery had no magical talent at all. He could never fulfill his dream to become a wizard's apprentice. Hurt, angry, and mortally disappointed, he despaired of ever choosing a trade. But then Dumery spied a so-called great wizard humbling himself before a man selling dragon's blood the precious stuff that made difficult spells work. If Dumery couldn't be a wizard, maybe he could become a dragon-hunter and have all those scornful wizards crawling to him. So, leaving his family, city, and comfortable home, Dumery began trailing Kensher, the man in brown even though Kensher said he didn't need a dragon-hunting apprentice. But when Dumery finally caught up with Kensher, he would discover Kensher's great secret of how the precious fluid was obtained a secret from which only Kensher's kin could profit. Once again, Dumery would be left without career or future. Unless . . .
Der junge Arlian ist der einzige Überlebende des Drachensommers. Sein Weg führt ihn in die dekadente Handelsstadt Manfort, wo ein skrupelloser Geheimzirkel die Magie der Drachen für seine eigenen dunklen Zwecke nutzt.
„Eine großartige Saga, die das Zeug zum Klassiker hat - von einem Autor, der sich hier endgültig als Meistererzähler des Genres erweist.“ Publishers Weekly Die Obsidian-Chroniken - Lawrence Watt-Evans' groß angelegte Saga um die Magie der Drachen. Epische Fantasy in der Tradition von Robert Jordan und Anne McCaffrey!
During a brutally hot summer, New York Police detectives Rasche and Shaefer come across the murderous work of an alien predator and soon receive a sinister warning from the military to mind their own business. Original.
Tabaea was an ordinary thief, sneaking and prowling and stealing for a living. Then one night while burgling a house, she witnessed a wizard teaching his apprentice a spell -- the creation of a magic dagger.Tabaea decided to try the magic for herself. But even though she could feel the power rising around her as she went through the steps of the ritual, something had clearly gone wrong. The apprentice's dagger had glowed; it had resisted attempts to pick it up; and there had been a blinding flash at the end of the ceremony.But Tabaea's dagger didn't do any of those things. And it wouldn't free her from bonds, or heal her wounds -- it didn't seem to be magical at all. It just turned black.Then, by chance, Tabaea discovered that her dagger indeed had its own kind of unusal magic -- a dark, powerful magic that promised invincibility to its bearer.But magic can be dangerous even in the hands of an expert -- and for Tabaea, magic and power could spell disaster . . .
It wa definite -- Dumery had no magical talent at all. He could never fulfill his dream to become a wizard's apprentice. Hurt, angry, and mortally disappointed, he despaired of ever choosing a trade. But then Dumery spied a so-called great wizard humbling himself before a man selling dragon's blood -- the precious stuff that made difficult spells work. If Dumery couldn't be a wizard, maybe he could become a dragon-hunter and have all those scornful wizards crawling to him. So, leaving his family, city, and comfortable home, Dumery began trailing Kensher, the man in brown -- even though Kensher said he didn't need a dragon-hunting apprentice. But when Dumery finally caught up with Kensher, he would discover Kensher's great secret of how the precious fluid was obtained -- a secret from which only Kensher's kin could profit. Once again, Dumery would be left without career or future. Unless . . .
Za morzem w dalekim Starym Ethshar znajdowały się smoki, z którymi można było walczyć, księżniczki i złoto do zdobycia, magiczne zamki i wiedźmy znające tajemnicę nieśmiertelności. Ale do takich osiągnięć czarnoksiężnik, który znał tylko jedno zaklęcie, nie mógł aspirować. Tobas schował swoje aspiracje do pustego żołądka i wyruszył na poszukiwanie przygody...
Ethshar und das Nordreich führen seit Hunderten von Jahren Krieg. Niemand erinnert sich mehr, warum oder wofür. Niemand träumt davon, dass es jemals enden könnte, bis ein Zauberer ein Schwert erschafft, das seinen Benutzer unbesiegbar macht.
With his master dead, apprentice wizard Tobas, knowing only an elementary spell for starting a fire, sets out to seek his fortune in the faraway, magical realm of Old Ethshar
Der Übermensch namens Garth strebte nach unsterblichem Ruhm. Das Orakel sagte ihm, er solle dem Vergessenen König dienen, um diesen Ruhm zu erlangen. Doch dieser König schickte Garth nach einem Basilisken, dessen Blick Menschen zu Stein verwandeln konnte. Welchen vernünftigen Nutzen könnte jemand für ein solches Monster haben?
The old wizard wasn't exactly happy with Valder, who'd led his enemy to his hut. Now hut and magical supplies were destroyed. But he'd promised the young scout a magic sword to get him safely back to his own lines -- and a much enchanted sword Valder would get! The resulting sword gave perfect protection -- sometimes! It could kill any man -- or even half demon. In fact, once drawn, it had to kill before it could be put down or sheathed. Army wizards told Valder that the sword would keep him alive until he'd drawn it 100 times; then it would kill him! It wouldn't prevent his being wounded, maimed or cut to pieces, but it wouldn't let him die. If his new job as Chief Assassin for the army didn't make him use up the spell, he'd be practically immortal. Not bad, it seemed. There had to be a catch somewhere. There was -- and it was a lulu!
The cyborg code-named "Slant" was sent out as an Independent Reconnaissance Unit during an interstellar war between Earth and its colonies. The fighting ended three hundred years ago, but Slant's computer does not admit this -- he is compelled to carry on as if the war were still raging. Then he comes across a planet where his sensors register "gravitational anomalies." The computer interprets these as enemy weapons research. The local inhabitants call the anomalies "magic." And don't miss the exciting sequel, "The Wizard and the War Machine," available on this web site!
The sword that Garth had stolen from Dusarra marked him as the chosen of Bheleu, god of destruction, and gave him immense power. This power could only be used to destroy, and Garth wanted to build. He chose to refuse the god's gift. Bheleu did not intend to allow that.