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Bitmap Books

    I'm Too Young To Die. The Ultimate Guide to First-Person Shooters 1992-2002
    Generation 64 - How the Commodore 64 Inspired a Generation of Swedish Gamers
    Micro but Many: an unofficial Micro Machines collection
    THE KING OF FIGHTERS: The Ultimate History
    Metal Slug The Ultimate History
    A Gremlin in the Works
    • 2022

      Covering the early, experimental years of the first-person shooter, we celebrate more than 180 games as we track the genre's explosive entrance onto the '90s gaming scene. Whether obscure oddities or genre-defining behemoths, first-person shooters transported players to alien worlds, alternate universes and the shores of Hell itself, and in doing so helped to trigger the 3D-graphics arms race

      I'm Too Young To Die. The Ultimate Guide to First-Person Shooters 1992-2002
    • 2022

      THE KING OF FIGHTERS: The Ultimate History

      • 544 pages
      • 20 hours of reading
      4.3(11)Add rating

      “Put simply, KOF is one of the most important fighting game series of all time, and today, in 2022, it is considered versus fighter royalty. But despite this legacy, the history of this long-running and much beloved gaming series has never been comprehensively told, leaving the story of how it came to be, and the cultural phenomenon it became, largely shrouded in mystery. Here, in the first officially licensed and fully endorsed book of its type, that story is revealed in its entirety. With the help of SNK itself, which has granted unprecedented access to its immense archives of illustrations and artwork, as well as the key members of the original development team, who have spoken in unparalleled detail about how they created the series, this official history delivers a comprehensive visual and written history of KOF. The book celebrates iconic characters in the KOF roster such as Kyo Kusanagi and Iori Yagami, as well as hearing from the voice actors who brought them to life; it uncovers never-before-seen details about the mysterious origins of KOF; and delves into the sumptuous pixel art and rich story narratives the series is known for. With its wealth of imagery and information, this is the ultimate KOF history.”—Provided by publisher

      THE KING OF FIGHTERS: The Ultimate History
    • 2022

      "A visual celebration of one of the most loved genres in gaming history, The Art of Point-and-Click Adventure Games is a sumptuous, 528 page, hardback coffee table book packed with the very best pixel art and classic scenes from the games that most define this genre. The Art of Point-and-Click Adventure Games also contains over 50 extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium, such as Al Lowe, Éric Chahi, Ron Gilbert and Tim Schafer. It has a foreword by Gary Whitta, editor of PC Gamer magazine and storywriter on Rogue One: A Star Wars Story, followed by a detailed history of the Point-and-Click genre. Just some of the classic titles featured are King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, Flight of the Amazon Queen, Simon the Sorcerer, The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are covered, as well as some lesser-known games and home-brew efforts."--Provided by publisher

      The Art of Point-and-Click Adventure Games
    • 2021
    • 2020
    • 2019

      Gamers who cut their teeth in the arcades will love this trip down memory lane. Artcade is a unique collection of coin-op cabinet marquees, some dating back 40 years to the dawn of video gaming. Originally acquired by Tim Nicholls from a Hollywood props company, this archive of marquees - many of which had suffered damage over time - have now been scanned and digitally restored to their former glory. The full collection of classic arcade cabinet artwork is presented here for the first time in this stunning landscape hardback book, and accompanied by interviews with artists Larry Day, Dan Soulsby and the late Python Anghelo. Relive your mis-spent youth with artwork from dozens of coin-ops including Asteroid, Battlezone, Street Fighter II, Out Run, Moon Patrol, Gyruss, Q*Bert, Bubble Bobble and many more. Each marquee takes up a full double-page spread in the book, and is faithfully recreated using beautiful lithographic printing on the highest quality paper. Tim has spent over a thousand hours assembling the high-resolution scans, restoring the images in Photoshop and color-correcting them back to their vibrant, as-new appearance. The results of all that hard work are now available as a lasting record of the amazing artwork that adorned the arcades during the golden era of coin-op video gaming

      ARTCADE - The Book of Classic Arcade Game Art (Extended Edition)
    • 2019

      "Often referred to as the 'father of science fiction, ' H.G. Wells' tales of time travel and alien invasion have enthralled generations. His 1898 novel, The War of the Worlds, tells the story of an invasion from Mars and the ensuing conflict between the Martians and mankind. This tribute to Wells' most famous novel contains the full, original text, expertly brought to life through a series of illustrations by artist Adam Rufino. Also included are features on the life and works of H.G. Wells and an interview with Adam Rufino, showcasing his concept sketches from the book's development"--Back cover

      H. G. Wells: The War of the Worlds Illustrated
    • 2017