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Anthony M. Bean

    This author delves into the psychology of deep processes, exploring the fascinating intersection of video gaming and the human psyche. Their work focuses on the therapeutic implications of video games, character identification as a therapeutic technique, and working with children and adolescents. They examine how the world of gaming can be leveraged to understand and support mental well-being, particularly within the context of modern technology. This approach offers a fresh perspective on therapeutic techniques in the digital age.

    The Psychology of Zelda
    Working with Video Gamers and Games in Therapy
    • 2019

      The Psychology of Zelda

      • 256 pages
      • 9 hours of reading
      3.7(722)Add rating

      Compilation of essays exploring psychological themes in the iconic video game franchise Zelda.

      The Psychology of Zelda
    • 2018

      Working with Video Gamers and Games in Therapy

      A Clinician's Guide

      • 198 pages
      • 7 hours of reading
      4.4(16)Add rating

      Focusing on the therapeutic potential of video games, this book explores how gaming can positively influence psychological experiences and mental health. It challenges common stereotypes surrounding video game addiction and violence, offering insights into the unique ways games can be integrated into therapeutic practices. Through a nuanced understanding of gamers' experiences, the text provides valuable perspectives for mental health professionals seeking to utilize gaming as a tool for healing and personal growth.

      Working with Video Gamers and Games in Therapy