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John Jackson Miller

    January 12, 1968

    John Jackson Miller possesses a lifelong immersion in the world of science fiction, bringing a deep understanding of the genre and its devoted fanbase to his extensive work. His literary contributions span across beloved universes, demonstrating a keen ability to capture the essence of these established narratives. Beyond his creative endeavors, Miller is also a dedicated historian of the comics industry, meticulously researching and documenting its circulation and evolution. This dual focus establishes him as both a celebrated storyteller and a significant archival voice.

    John Jackson Miller
    Batman: Resurrection
    Star Trek: Discovery: The Enterprise War
    Star Wars: Kenobi
    Halo
    Star Wars Roleplaying Game: Knights of the Old Republic Campaign Guide
    Star Wars Insider: Fiction Collection Vol. 2
    • Star Wars Insider, the official magazine of the Star Wars saga, presents a stunning collection of exclusive tales, both Legends and current continuity, from the galaxy far, far away.

      Star Wars Insider: Fiction Collection Vol. 2
      4.0
    • A Star Wars TM Roleplaying Game campaign set during the dawn of the Old Republic...Make the jump to lightspeed 4,000 years before the Battle of Yavin to a time when Jedi Knights and Sith Lords clashed in galactic conflict. This campaign guide offers both players and Gamemasters a wide array of new options that can be used to craft a unique roleplaying game experience. As the galaxy plunges into one war after another, the forces of the Republic, along with their Jedi allies, struggle to protect themselves from hordes of invading Mandalorians, tyrannical Sith lords, and traitorous allies on every front. Featuring new game material drawn from a variety of sources, and including characters, weapons, vehicles, and droids, this book presents an entire campaign during the violent days of the Old Republic. This book also contains new Force powers, Force techniques, and Force secrets for Jedi and Sith characters, as well as new options for characters of all classes. Players can take advantage of new talents, feats, and other options to play a Mandalorian neo-crusader, a Republic soldier battling against the forces of Darth Revan and Darth Malak, or a Jedi in exile on the run from the Sith.

      Star Wars Roleplaying Game: Knights of the Old Republic Campaign Guide
      4.1
    • Halo

      Fractures - Extraordinary Tales From The Halo Canon

      • 432 pages
      • 16 hours of reading

      A sensational short story collection in the expansive universe of HALO, the New York Times bestselling series! Launch once more into galaxy-spanning conflict and legendary heroism…shards of an ever-expanding journey where human and alien alike find their finest hours in facing their greatest challenges. These scattered stories span untold millennia, from the age of the ancient custodial race known as the Forerunners…to the aftermath of the Covenant’s bloody war against humanity…and even the shocking events surrounding the resurrection of the mysterious Guardians. Halo: Fractures explores mythic tales of bravery and sacrifice that blaze brightly at the very heart of the Halo universe.

      Halo
      4.1
    • Star Wars: Kenobi

      • 464 pages
      • 17 hours of reading

      But he struggles with his new mission when he realizes thatprotecting Luke Skywalker--the last hope of the galaxy--means setting aside hiscompassion and his Jedi warrior training, for the future of the galaxy lies not withObi-Wan Kenobi, but with a mystical desert recluse known only by the name... číst celé

      Star Wars: Kenobi
      4.1
    • Star Trek: Discovery: The Enterprise War

      • 432 pages
      • 16 hours of reading

      An all-new novel based upon the explosive Star Trek TV series! A shattered ship, a divided crew—trapped in the infernal nightmare of conflict! Hearing of the outbreak of hostilities between the United Federation of Planets and the Klingon Empire, Captain Christopher Pike attempts to bring the USS Enterprise home to join in the fight. But in the hellish nebula known as the Pergamum, the stalwart commander instead finds an epic battle of his own, pitting ancient enemies against one another—with not just the Enterprise, but her crew as the spoils of war. Lost and out of contact with Earth for an entire year, Pike and his trusted first officer, Number One, struggle to find and reunite the ship’s crew—all while Science Officer Spock confronts a mystery that puts even his exceptional skills to the test…with more than their own survival possibly riding on the outcome…

      Star Trek: Discovery: The Enterprise War
      4.1
    • Batman: Resurrection

      • 432 pages
      • 16 hours of reading

      In a city still haunted by The Joker's legacy, Batman battles remnants of the villain's gang, as wannabe criminals are drawn to his chaotic mystique. Bruce Wayne grapples with his dual identity and seeks a future beyond vigilantism, while forming a partnership with a scientist to tackle a health crisis stemming from The Joker's chemical weapon. As chaos escalates, Bruce's obsession to save Gotham strains his relationships, particularly with Vicki Vale. With dark forces at play, Batman must uncover whether The Joker has truly returned, threatening Gotham once more.

      Batman: Resurrection
      4.1
    • Star Wars: The Rise of the Empire

      • 720 pages
      • 26 hours of reading

      TARKIN-Under Governor Wilhuff Tarkin's guidance, an ultimate weapon of unparalleled destruction the so-called Death Star moves ever closer to becoming a terrifying reality. Until then, insurgency remains a genuine threat. Guerrilla attacks by an elusive band of freedom fighters must be countered with swift and brutal action a mission the Emperor entrusts to his most formidable agents: Darth Vader, the fearsome new Sith enforcer, and Tarkin, whose tactical cunning and cold-blooded efficiency will pave the way for the Empire's supremacy and its enemies extinction. A NEW DAWN-Ever since the Jedi were marked for death, Kanan Jarrus has devoted himself to staying alive rather than serving the Force. So when he discovers a conflict brewing between Imperial forces and desperate revolutionaries, hes not about to get caught in the crossfire. Then the brutal death of a friend forces him to choose between bowing down to fear or standing up to fight. But Jarrus wont be fighting alone. Soon he is joined by Hera Syndullaa mysterious agent provocateur with motives of her ownin challenging the Empire for the sake of a world and its people

      Star Wars: The Rise of the Empire
      4.1
    • Set in the distant past of the Star Wars galaxy, this collection follows young Jedi Zayne Carrick, who is wrongfully accused of murdering his fellow Padawans. Teaming up with the con artist Marn Hierogryph, they embark on a quest for justice that leads them to new allies, including Jarael and Camper, aboard their ship, The Last Resort. Their journey spans various locations, including the research station Flashpoint and the banking planet Telerath, as they confront fear and anger in the wake of the Padawan Massacre.

      Star Wars Legends Epic Collection: The Old Republic Vol. 1 [New Printing]
      3.8
    • Star Trek: Picard: Rogue Elements

      • 416 pages
      • 15 hours of reading

      Now in paperback-the thrilling untold adventure based on the acclaimed Star Trek: Picard TV series

      Star Trek: Picard: Rogue Elements
      4.0
    • A New Dawn: Star Wars

      • 416 pages
      • 15 hours of reading

      A long time ago in a galaxy far, far away. . . . "The war is over. The Separatists have been defeated, and the Jedi rebellion has been foiled. We stand on the threshold of a new beginning."--Emperor Palpatine For a thousand generations, the Jedi Knights brought peace and order to the Galactic Republic, aided by their connection to the mystical…

      A New Dawn: Star Wars
      3.9