Explore the latest books of this year!
Bookbot

Rebecca Felix

    Cats, Cats, Cats!
    Sloth Power
    Crayola (R) Nature Steam Activities
    Artificial Intelligence: Can Computers Take Over?
    The New Gnu Knew
    Can You Be a Bee?
    • Can You Be a Bee?

      • 16 pages
      • 1 hour of reading

      Beginning readers are introduced to verb and noun homophone pairings in this fun reader!

      Can You Be a Bee?
      4.8
    • The New Gnu Knew

      • 16 pages
      • 1 hour of reading

      A fun zoo theme introduces young readers to sets of three homophones, such as to, too, and two, and bye, by, and buy.

      The New Gnu Knew
      4.3
    • Exploring the history of artificial intelligence, this book highlights key figures in the field and discusses foundational concepts such as the Three Laws of robotics and the singularity. It also features notable advancements, including the development of Sophia, a groundbreaking humanoid robot. The narrative weaves together technological milestones and ethical considerations, providing a comprehensive understanding of AI's evolution and its implications for the future.

      Artificial Intelligence: Can Computers Take Over?
      5.0
    • Crayola (R) Nature Steam Activities

      • 32 pages
      • 2 hours of reading

      Engaging with the principles of STEAM, this book offers a variety of innovative nonfiction activities designed to inspire creativity and active learning. It combines science, technology, engineering, arts, and mathematics to provide hands-on experiences that enhance understanding and encourage exploration. Ideal for educators and parents, the activities are crafted to stimulate curiosity and foster critical thinking skills in learners of all ages.

      Crayola (R) Nature Steam Activities
      5.0
    • Sloth Power

      • 32 pages
      • 2 hours of reading

      Engagingly designed with a social-media flair, this book presents curricular content that focuses on common animals. It combines educational material with a playful aesthetic, making learning about wildlife enjoyable and accessible for readers.

      Sloth Power
      4.0
    • Cats, Cats, Cats!

      • 32 pages
      • 2 hours of reading

      Engaging with common animals, this book combines educational content with a vibrant, social-media-inspired aesthetic. It presents information in a way that appeals to modern readers, making learning about animals both enjoyable and relatable. The unique design enhances the experience, encouraging interaction and exploration of the subject matter.

      Cats, Cats, Cats!
      4.0
    • Are You a Ewe?

      • 16 pages
      • 1 hour of reading

      Eve and Grace find homophones on a farm, such as the sight of a horse's braid and the sound of a donkey that brayed.

      Are You a Ewe?
      4.0
    • What's Great about Nevada?

      • 32 pages
      • 2 hours of reading

      Explore the top ten attractions in Nevada, highlighting the state's vibrant cities, thrilling parks, and captivating rodeos. Delve into its rich history while discovering the unique experiences that make the Silver State a must-visit destination.

      What's Great about Nevada?
      3.0
    • What's Great about Wyoming?

      • 32 pages
      • 2 hours of reading

      Discover the top ten attractions and activities that showcase the best of Wyoming, from its stunning parks and engaging museums to exhilarating action sports and rich historical sites. This guide highlights the unique experiences that make the Equality State a must-visit destination.

      What's Great about Wyoming?
      3.0
    • Engaging readers with hands-on projects, this book combines the principles of science, technology, engineering, arts, and mathematics (STEAM) to inspire creativity and critical thinking. Each activity encourages exploration and experimentation, making learning interactive and enjoyable. The diverse range of projects caters to various interests and skill levels, promoting collaboration and innovation while reinforcing key concepts in a fun and accessible way. Ideal for educators and parents, it offers a fresh approach to integrating STEAM into everyday learning.

      Crayola (R) Super Simple Steam Activities
      3.0
    • Crayola (R) Colorful Steam Activities

      • 32 pages
      • 2 hours of reading

      Engaging with the principles of STEAM, this book offers a variety of innovative and hands-on nonfiction activities designed to inspire creativity and active learning. It encourages exploration across science, technology, engineering, art, and mathematics, making complex concepts accessible and enjoyable for learners. Each activity fosters critical thinking and problem-solving skills, providing a dynamic approach to education that integrates creativity with practical knowledge. Perfect for educators and parents looking to enhance learning experiences.

      Crayola (R) Colorful Steam Activities
      3.0
    • A Pair of Pears

      • 16 pages
      • 1 hour of reading

      A fun counting theme introduces young readers to the concept of homophones.

      A Pair of Pears
      3.9
    • Good Dogs Only

      • 32 pages
      • 2 hours of reading

      Featuring a vibrant, social-media-inspired design, this book presents curricular content focused on common animals. It engages readers with an interactive approach, making learning about wildlife both enjoyable and relatable.

      Good Dogs Only
      3.8
    • Duct Tape Survival Gear

      • 32 pages
      • 2 hours of reading

      Survival enthusiasts will discover innovative techniques for crafting essential tools and gear using just duct tape, simulating a scenario of being stranded in the wilderness. The book provides practical guidance on resourcefulness and creativity, emphasizing the versatility of duct tape in outdoor survival situations.

      Duct Tape Survival Gear
      4.0
    • Mini Science Fun

      • 32 pages
      • 2 hours of reading

      Young science enthusiasts can engage with fun and educational mini science experiments that encourage creativity and hands-on learning. Each project is designed to be entertaining while fostering a love for science, making it an ideal resource for budding scientists.

      Mini Science Fun
      3.4
    • Mini Holiday Crafts

      • 32 pages
      • 2 hours of reading

      Young readers will learn to craft their own miniature holiday decorations and projects using simple steps and everyday materials. This how-to series encourages creativity and hands-on engagement, making it easy for children to enjoy festive crafting experiences.

      Mini Holiday Crafts
      3.0
    • Raccoons Unite

      • 32 pages
      • 2 hours of reading

      Engaging educational material focuses on common animals, presented with a vibrant, social-media-inspired design that appeals to young learners. The book combines informative content with an interactive visual style, making it an enjoyable resource for children to explore and learn about the animal kingdom.

      Raccoons Unite
    • Crayola (R) Rainy-Day Steam Activities

      • 32 pages
      • 2 hours of reading

      Engaging in STEAM activities offers a creative solution for rainy days indoors, featuring projects that utilize everyday materials. Readers can learn to construct a working winch, design a paper box projector, experiment with painting using salt, and build a kaleidoscope. These hands-on activities not only provide entertainment but also promote learning in science, technology, engineering, art, and mathematics.

      Crayola (R) Rainy-Day Steam Activities
    • What's Great about Rhode Island?

      • 32 pages
      • 2 hours of reading

      Highlighting the top ten attractions in Rhode Island, this book invites readers to explore its stunning beaches, vibrant parks, and rich history. It includes a Rhode Island by Map feature for easy navigation of the sites discussed. Additionally, a special section offers essential state information, including the motto, capital, population, and local cuisine. This engaging guide is designed to enhance knowledge and appreciation of the Ocean State's unique offerings.

      What's Great about Rhode Island?
    • Que Hacen Los Animales En Invierno?

      • 24 pages
      • 1 hour of reading

      This Level One guided reader explores how animals behave in winter, focusing on migration, hibernation, and methods to stay warm. It helps students enhance their reading skills and word recognition while learning about seasonal changes in animal behavior.

      Que Hacen Los Animales En Invierno?
    • We Celebrate Halloween in Fall

      • 24 pages
      • 1 hour of reading

      Level 1 guided reader that examines how people celebrate Halloween. Students will develop reading skills while learning about Halloween activities and foods.

      We Celebrate Halloween in Fall