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M. Pauline Baker

    Computer Graphics - Second Edition
    Computer Graphics with OpenGL
    Computer Graphics, C Version - Second Edition
    • Computer Graphics with OpenGL

      • 880 pages
      • 31 hours of reading

      "The basic principles for the design, use and understanding of computer-graphics systems and applications are presented, along with OpenGL programming examples. Both software and hardware components of graphics systems are thoroughly discussed, and an integrated approach is used to relate two-dimensional and three-dimensional graphics topics." - back cover.

      Computer Graphics with OpenGL2004
      3.3
    • This timely new version of a popular computer graphics book features the C language in programming examples to demonstrate the implementation of graphics application. These well-known authors assume no prior knowledge of computer graphics when presenting the basic principles for the design, use, and understanding of computer graphics systems. However, some knowledge of C programming is assumed as the reader learns how to use algorithms for creating and manipulating graphics displays.

      Computer Graphics, C Version - Second Edition1996
      3.9
    • Computer Graphics - Second Edition

      • 652 pages
      • 23 hours of reading

      A complete update of a bestselling introduction to computer graphics, this volume explores current computer graphics hardware and software systems, current graphics techniques, and current graphics applications. Includes expanded coverage of algorithms, applications, 3-D modeling and rendering, and new topics such as distributed ray tracing, radiosity, physically based modeling, and visualization techniques.

      Computer Graphics - Second Edition1994