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M. Pauline Baker

    Computer Graphics with OpenGL
    • 2004

      Computer Graphics with OpenGL

      • 880 pages
      • 31 hours of reading
      3.3(12)Add rating

      "The basic principles for the design, use and understanding of computer-graphics systems and applications are presented, along with OpenGL programming examples. Both software and hardware components of graphics systems are thoroughly discussed, and an integrated approach is used to relate two-dimensional and three-dimensional graphics topics." - back cover.

      Computer Graphics with OpenGL