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Mike Pondsmith

    Michael Alyn Pondsmith is a creator of roleplaying, board, and video games, best known for his work with publisher R. Talsorian Games. His designs often delve into complex worlds and metaphysical concepts through innovative game mechanics and immersive storytelling. Pondsmith's work is characterized by its deep exploration of human nature and society, frequently set within futuristic or fantastical landscapes. His approach to game design emphasizes a meticulous blend of narrative, psychology, and systemic mechanics, crafting experiences that are as thought-provoking as they are engaging for players.

    Carabines et Margarines
    L`encore Moins Concevable Aventure du docteur Podélius
    Variations sur le Grand Jeu
    Castle Falkenstein
    Cyberpunk RED
    • Cyberpunk RED

      • 458 pages
      • 17 hours of reading

      Welcome to the Time of the Red, Choomba! In a world devastated by Megacorporations and their last War, survival is key. You can handle the chaos of boostergangs, cyborgs, corporate assassins, and doomsday cults. The only rule? Always take it to the Edge. Big risks lead to big rewards—ignite the rebellion and blaze your own trail. Equip yourself with a Militech pistol linked to your brain, a cybernetic fist with carbo-glas blades, and cybereyes that cut through the haze. Opportunities abound for the right Edgerunner—perhaps that’s you. This latest edition of the classic tabletop roleplaying game immerses you in the post-War world of the Time of the Red, featuring a deep dive into Night City’s history and geography, along with rich lore. Choose from ten unique Roles: charismatic Rockerboys, lethal Solos, quick-hacking Netrunners, inventive Techs, lifesaving Medtechs, hard-hitting Medias, duty-bound Lawmen, scheming Execs, clever Fixers, and range-riding Nomads. Discover a vast array of tools, weapons, armor, and cyberware to dominate the streets. Engage with three Screamsheet adventures that capture the essence of Cyberpunk, and utilize pre-generated opponents to populate Combat Zones and Corporate compounds, bringing the City to life.

      Cyberpunk RED
    • Castle Falkenstein

      • 333 pages
      • 12 hours of reading

      Castillo de Falkenstein est un jeu de rôle de thématique steampunk. Créé par Mike Pondsmith, il s'inscrit dans la tendance des jeux de rôle sans dés. Au lieu de dés, il utilise des cartes à jouer pour la résolution d'actions, chaque joueur ayant un jeu qui se renouvelle et les compétences étant descriptives et non numériques. Ce système de jeu atteint une simplicité et une élégance rares, permettant de se consacrer entièrement à l'aventure et à l'interprétation des personnages. L'univers steampunk de Castillo de Falkenstein reflète les caractéristiques d'une technologie limitée qui coexiste avec un romantisme victorien, le tout combiné avec la mythologie européenne et le ton des aventures de cape et d'épée.

      Castle Falkenstein
      4.0
    • Variations sur le Grand Jeu propose de nouvelles variantes de règles afin de personnaliser le système de Château Falkenstein selon vos envies : automates, expérience, tarot, etc.

      Variations sur le Grand Jeu