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Henrieke Herber

    Lieve Mathilda
    Ga niet weg
    Medici. Ascendancy
    Rules of the Game
    The calling
    De woede-uitbarsting van Beth
    • Medici. Ascendancy

      • 416 pages
      • 15 hours of reading

      Shrewd bankers, astute politicians, godfathers of the Renaissance, glittering dukes... how history remembers Florence's most notorious family. But the Medici and their bloody path to power was built on murder, intrigue and conspiracies that stretched across three centuries. Florence, 1429. Giovanni de Medici, the family patriarch, has been poisoned. In their quest for political power, the Medici have made bitter enemies in every corner of the republic. And now Giovanni's sons, Cosimo and Lorenzo, have become the hereditary dukes of a city where loyalty can always be bought. While Lorenzo hunts for their father's killer, Cosimo petitions their remaining allies as Italy heads towards civil war. But the Medici will need more than alliances to survive, otherwise their beloved Florence - and their dynasty - will drown in blood...

      Medici. Ascendancy2018
      3.2
    • Rules of the Game

      • 336 pages
      • 12 hours of reading

      The explosive final novel in the Endgame trilogy, by New York Times bestelling author, James Frey. Two keys have been found. The strongest Players are left. One final key remains to win Endgame and save the world. For Sarah, Jago, Aisling, Maccabee, Shari, An, and Hilal, Endgame has reached its final phase. The third key, Sun Key, is all that stands between one Player saving their line - or perishing along with the rest of the world. And only one can win. West Bengal, India: Maccabee is Playing to win. He has Earth Key and Sky Key and he is determined to find Sun Key. But in Endgame, fate can turn in the blink of an eye. He must Play carefully. He must watch his back. Kolkata, India: An Liu is Playing for death. His goal: stop Endgame, and take the world down with him. Sikkim, India: For Aisling, Sarah, Jago, Shari, and Hilal, their mission is to stop Endgame. Sun Key must not be found. No matter what they're Playing for, all of the remaining Players have one thing in common: they will end the game, but on their own terms.

      Rules of the Game2016
      3.5
    • The calling

      • 480 pages
      • 17 hours of reading

      THE END OF THE WORLD IS COMING. PLAY NOW. OR WE ALL LOSE. After centuries in secrecy, twelve unbroken bloodlines, equipped with hidden knowledge and lethal training, must take humanity's fate into their hands. In Omaha, Nebraska, Sarah stands at her graduation, her future bright until a meteor strikes, obliterating half her school. Unharmed and unsurprised, she knows she is the Player of the 233rd line - the Cahokian. Endgame has arrived. Meanwhile, in Juliaca, Peru, Jago navigates the chaos following the meteor's impact. As the Player of the 21st line - the Olmec, he is prepared. Across the globe, meteors rain down, cities burn, and the news heralds the apocalypse. Yet Sarah, Jago, and ten others are already strategizing for the impending battle. They are the Players, and only one will succeed in saving the world. Embedded within the narrative is a puzzle; solve it to unlock a case of gold. Read the books, find the clues, and decipher the puzzle. Who will emerge victorious? Additionally, Niantic is developing a mobile augmented reality game linked to the books and mythology, with major prizes tied to each puzzle, while Twentieth Century Fox has acquired the movie rights.

      The calling2014
      3.8
    • De woede-uitbarsting van Beth

      • 240 pages
      • 9 hours of reading

      De Italiaanse Elisabeth is zeventien en boos op alles en iedereen: haar omgeving, de samenleving… Op een dag hekelt ze in een woede-uitbarsting de positie van de vrouw. Een medeleerling filmt Beth en al snel wordt het fragment druk bekeken op het internet.

      De woede-uitbarsting van Beth2013
      3.0
    • Ga niet weg

      • 271 pages
      • 10 hours of reading

      Een chirurg vertelt zijn na een ongeluk ernstig gewonde dochter in gedachten over het grote geheim in zijn leven.

      Ga niet weg2003
    • Laat mij gaan, moeder

      • 142 pages
      • 5 hours of reading

      Autobiografisch getint relaas van de ontmoeting van een vrouw met haar bejaarde moeder die een zeer gemotiveerde bewaakster in Auschwitz was en daarvan nog steeds geen spijt heeft.

      Laat mij gaan, moeder2001
    • Lieve Mathilda

      Ik kan niet wachten tot de mens weer opstaat

      • 168 pages
      • 6 hours of reading

      Brieven van de Italiaanse schrijfster (1957) aan een denkbeeldige vriendin over allerlei levensbeschouwelijke en persoonlijke kwesties.

      Lieve Mathilda2000