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P.J. Lambrecht

    Live Bait
    Monkeewrench
    • Minneapolis detectives Leo Magozzi and Gino Rolseth are bored - ever since they solved the Monkeewrench case, the Twin Cities have been in a murder-free dry spell, as people no longer seem interested in killing one another. But with two brutal homicides taking place in one awful night, the crime drought ends - not with a trickle, but with an eventual torrent. Who would kill Morey Gilbert, a man without an enemy, a man who might as well have been a saint? His tiny, cranky little wife, Lily, is no help, and may even be a suspect; his estranged son, Jack, an infamous ambulance-chasing lawyer, has his own enemies; and his son-in-law, former cop Marty Pullman, is so depressed over his wife's death a year ago that he's ready to kill himself, but not Morey. The number of victims - all elderly - grows, and the city is fearful once again." The detectives' investigation threatens to uncover a series of horrendous secrets, some buried within the heart of the police department itself, blurring the lines between heroes and villains. Grace MacBride's cold-case-solving software may find the missing link - but at a terrible price.

      Live Bait2005
      4.1
    • Monkeewrench

      • 421 pages
      • 15 hours of reading

      People are dying for the new computer game by the software company Monkeewrench. Literally. With Serial Killer Detective out in limited release, the real-life murders of a jogger and a young woman have already mimicked the first two scenarios in the game. But Grace McBride and her eccentric Monkeewrench partners are caught in a vise. If they tell the Minneapolis police of the link between their game and the murders, they'll shine a spotlight on the past they thought they had erased—and the horror they thought they'd left behind. If they don't, eighteen more people will die… 

      Monkeewrench2005
      4.2