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Graham McNeill

    January 1, 1971

    This acclaimed author hails from Scotland, his creative journey beginning outside the literary sphere. After a turn away from a surveying career, Graham McNeill delved into game design before fully immersing himself in writing. His works, valued for their depth and engagement, have garnered a strong following among readers. He captivates his audience with a distinctive voice and masterful storytelling.

    Graham McNeill
    The Chapter's Due
    A Thousand Sons
    The Killing Ground
    StarCraft: I, Mengsk
    The Uriel Ventris Chronicles
    The Uriel Ventris Chronicles: Volume Two
    • StarCraft: I, Mengsk

      • 451 pages
      • 16 hours of reading

      After 25 years' of producing award winning electronic games such as World of Warcraft, StarCraft and Diablo, Blizzard Entertainment is reintroducing their award winning backlist books in a collector's edition format at a very friendly price.

      StarCraft: I, Mengsk
    • Censured at the Council of Nikea for his flagrant use of sorcery, Magnus the Red and his Thousand Sons Legion retreat to their homeworld of Prospero to continue their use of the arcane arts in secret. But when the ill-fated primarch forsees the treachery of Warmaster Horus and warns the Emperor with the very powers he was forbidden to use, the Master of Mankind dispatches fellow primarch Leman Russ to attack Prospero itself. But Magnus has seen more than the betrayal of Horus and the witnessed revelations will change the fate of his fallen Legion, and its primarch, forever.

      A Thousand Sons
    • The climactic finale to the second Ultramarrines story arc, now available in a new format.

      The Chapter's Due
    • Ultramarines

      • 768 pages
      • 27 hours of reading

      The second omnibus of the immensely popular Ultramarines series The Ultramarines have been the honourable cornerstone of the Adeptus Astartes throughout their ten thousand year history – erstwhile captain Uriel Ventris fights to prove that he is worthy to return to the hallowed ranks of the Chapter after his exile to the Eye of Terror, and that he is free of the insidious taint of Chaos. But as the Iron Warriors move against Ultramar, a grim premonition comes to light: Ventris will have a part to play in the coming war, for good or ill. The ongoing story of the Ultramarines continues in this omnibus edition, featuring the novels The Killing Ground, Courage and Honour and The Chapter’s Due, as well as exciting short stories from New York Times best selling author Graham McNeill.

      Ultramarines
    • Fulgrim

      • 512 pages
      • 18 hours of reading
      4.2(97)Add rating

      Book five in the New York Times bestselling series

      Fulgrim
    • Fury of Magnus

      • 226 pages
      • 8 hours of reading
      4.2(844)Add rating

      Delve deeper in to the Siege of Terra with this fantastic novella from Graham McNeill Of all the Emperor’s sons who fell to Chaos, it is perhaps Magnus the Red whose tale is the most tragic. Sanctioned because of his desire for knowledge, chastised, judged and shattered to his very elements – there is much for the Crimson King to feel vengeful for. Yet revenge is not the only thing that draws him to Terra alongside the Warmaster’s besieging armies. He seeks something, a fragment, the missing piece of himself that lies within the most impregnable place on the planet – the inner sanctum of the Imperial Palace. As the greatest conflict of the ages reaches fever pitch, Magnus fights his own inner battle. To be whole once more, he must not only overcome the fiercest of defences, but also face the one being whom he loves and hates with equal fervour more than any other – his errant father, the Emperor of Mankind.

      Fury of Magnus
    • Iron Warriors Omnibus

      • 960 pages
      • 34 hours of reading
      4.1(12)Add rating

      A great omnibus, collecting together Iron warriors stories from two great Black Library authors.

      Iron Warriors Omnibus