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Alison Wood Brooks

    Small Talk, Deep Talk
    GURPS Places of Mystery
    Sword And Sorceress VII
    • Sword And Sorceress VII

      • 288 pages
      • 11 hours of reading

      IN THE MAGIC REALMSa quickly woven spell may proved the key to power or to a power weaver's downfall, while a skilled blade wielder may survive dangers beyond even a sorceress wildest imaginings.So join today's top magic makers and talented newcomers as they guide you to kingdoms where: a late night encounter in a tavern can awaken sorceries more compelling than death;a swords-woman's capture will pit her against a cult of darkness;oath-bound companions possessed of a magical blade and wizardly skills stumble across a shape-changing mystery they're not all sure they should attempt to solve;and a colorful cast of bold women warriors and mistresses of enchantment comes breathtakingly alive to rove kingdoms created by Mercedes Lackey, Diana L Paxson, and many another noble scribe.The Sword Slave; The Talisman; Winterkill; Hawk's Hill; Lost Souls; Warrior's Oath; At the Tolling of Midnight; The Buddy System; The Cloud of Evil; Heart of the Matter; A Wolf in the Fold; A Thing of Love; et al

      Sword And Sorceress VII
      4.0
    • GURPS Places of Mystery

      • 128 pages
      • 5 hours of reading

      This book has plenty of information on mystical places such as, Atlantis, the Stone Circles of Europe, the Pyramids, and Desert Cities. There are smaller sections on numerous other places. Includes information to integrate these places into your game.

      GURPS Places of Mystery
    • Small Talk, Deep Talk

      Wie Gespräche gelingen und alles andere im Leben auch

      • 368 pages
      • 13 hours of reading
      Small Talk, Deep Talk