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Jaime Nino

    Introduction to Programming and Object-Oriented Design Using Java
    • * Objects First Approach: Students begin designing with objects, avoiding the traditional method of first learning procedural programming, which is less effective for large-scale problems. This approach allows for a consistent understanding of programming principles throughout the curriculum, making it easier for instructors to present material. * Distinction between class specification and implementation: Early development of coherent class specifications enables students to create components that adhere to defined specifications, resulting in maintainable, error-free code. * Emphasis on testing: Students adopt a habit of testing during the implementation process, which is crucial for ensuring program quality. * Current presentation of object-oriented design and Java: Students learn general approaches to common design patterns within a specific context, facilitating comprehension when these topics arise in advanced courses. * Additional features include a focus on event-driven interfaces instead of traditional procedural I/O and informal use of standard UML notation. * Optional interactive exercises are available for the open-source DrJava integrated development environment (IDE), a popular tool for compiling and testing programs.

      Introduction to Programming and Object-Oriented Design Using Java