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Jean-Pierre Quijano

    The Stand
    The Flanders panel
    • The Flanders panel

      • 295 pages
      • 11 hours of reading

      The clue to a murder in the art world of contemporary Madrid lies hidden in a medieval painting of a game of chess. In the 15th-century Flemish painting two noblemen are playing chess. Yet two years before he could sit for the portrait, one of them was murdered. Now, in 20th-century Madrid, Julia, a picture restorer preparing the painting for auction, uncovers an inscription that points to the crime: Quis necavit equitem? Who killed the knight? But as she teams up with a brilliant chess theoretician to retrace the moves, she discovers the deadly game is not yet over.

      The Flanders panel
      3.9
    • The Stand

      • 1325 pages
      • 47 hours of reading

      This is the way the world ends: with a nanosecond of computer error in a Defense Department laboratory and a million casual contacts that form the links in a chain letter of death. And here is the bleak new world of the day after: a world stripped of its institutions and emptied of 99 percent of its people. A world in which a handful of panicky survivors choose sides -- or are chosen. A world in which good rides on the frail shoulders of the 108-year-old Mother Abigail -- and the worst nightmares of evil are embodied in a man with a lethal smile and unspeakable powers: Randall Flagg, the dark man.

      The Stand
      4.3