Focusing on the evolution of rock climbing in the Peak District, the book chronicles pivotal moments from the late 19th century, beginning with James W Puttrell's first climbs at Wharncliffe, to contemporary ascents on gritstone and limestone. It offers a detailed exploration of significant achievements and developments in the sport, backed by thorough research from a group of local authors.
Philip Kelly Books






Classical Geopolitics
- 224 pages
- 8 hours of reading
Geopolitics is the study of how the projection of power (ideological, cultural, economic, or military) is effected and affected by the geographic and political landscape in which it operates. Despite the real world relevance of geopolitics, a common understanding of what classical geopolitics is and how it works still lies beyond the reach of both researchers and practitioners. In Classical Geopolitics , Phil Kelly attempts to build a common theoretical model, incorporating a host of variables that reflect the complexity of the modern geopolitical stage. He then analyzes thirteen pivotal but widely differing historical events stretching from the Peloponnesian War to World War II, from the fall of the British and Soviet empires to the contemporary diplomacy of South America. Through this analysis, Kelly tests the efficacy of his model as a comprehensive geopolitical analytical tool that can be used across a broad spectrum of geopolitical contexts and events.
The Eldar craftworlds – massive drifting starships that are home to the last survivors of a race that once ruled the galaxy – are scattered across the stars. Now the Eldar teeter upon the precipice of annihilation and must battle constantly against the other races of the galaxy, even resorting to piracy in their fight to avoid extinction. Codex: Eldar is one of a series of supplements for Warhammer 40,000. Each book in the series describes in detail an army, its history and its heroes.
The geopolitics of South America, a continent where relative isolation from the power centers in North America and Eurasia and often forbidding internal terrain have given rise to a fascinating geopolitical structure.
Intended to provide in one concise volume the principal ideas and developments in the theory and practice of management, this is directly related to ACCA, CIMA, ICSA and IOB courses. It should also be useful to business and accountancy students on IOM, IIM and IAM courses.
Codex Orks
- 104 pages
- 4 hours of reading
Orks are the most warlike aliens in the 41st millennium and their number is beyond counting. Should the Orks ever truly unify, they would crush all opposition and drown the civilised races in a tide of violence and gore. But the Ork's unquenchable thirst for violence sees them waging brutal wars against there own kind that only the strongest survive. When an exceptionally strong and ruthless Warboss arises and leads the Orks on the rampage, the galaxy trembles under the deafening echo of their mighty Waaagh!
Crisis of Faith
- 400 pages
- 14 hours of reading
Fresh from his victory on Arkunasha, the young Commander Farsight leads a crusade to reclaim tau colonies lost to mankind's Imperium.
You get one (1) New Warhammer 40k Chaos Space Marines Codex book. Miniatures come unpainted and unassembled in their original packaging. Books are in brand new condition.
Farsight: Empire of Lies
- 416 pages
- 15 hours of reading
Commander Farsight is back! The second book in the Farsight Series sees the hero of the T'Au face the forces of Chaos for the first time. High Commander Farsight, fresh from his victory against the Imperium over the Damocles Gulf, looks to his borders and finds his old enemies – the savage and warlike orks – assailing his worlds and threatening to ravage the heart of the T’au Empire. Farsight’s obsessive crusade will see him locked in an escalating conflict with the greenskins, and he will stop at nothing until their infestation is purged. In the background, foul forces are at work, however – forces that will do whatever they can to see the military genius of Farsight fall on the daemon-haunted world of Arthas Moloch. Can Farsight stand in the face of new truths, and will the T’au Empire stand with him?