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Joe Dever

    February 12, 1956 – November 29, 2016

    Joe Dever was a British fantasist and game designer, originally a musician. He crafted the fictional world of Magnamund as a setting for his campaigns. In 1984, he launched the first book in the Lone Wolf series of young-adult gamebooks, which has since sold over 10.2 million copies worldwide. Following a resurgence in interest starting in 2003, particularly in France, Italy, and Spain after the series was re-released, his works continue to captivate readers with immersive worlds and engaging adventures.

    Joe Dever
    The Magnakai Series - 6: The Prisoners of Time
    Flight from the Dark
    The Magnakai Series - 7: The Masters of Darkness
    Shadow on the Sand
    Castle Death
    Fire on the Water
    • Fire on the Water

      • 416 pages
      • 15 hours of reading

      Bitter war rages through your homeland as the Darklords of the west lay siege to the capital. The King has commanded you to make haste to the realm of Durenor, to retrieve the only power in Magnamund that can save your people - the Sommerswerd, the sword of the sun.

      Fire on the Water
      4.6
    • Castle Death

      • 250 pages
      • 9 hours of reading

      Somewhere deep within CASTLE DEATH, lies a key to the wisdom of your ancestors. Will you find this key, or will you, like all who have entered before you, succumb to the terror that stalks the dungeons of this nightmare fortress?The seventh episode in a unique, interactive series of 32 books. Each exciting episode can be played separately, or combined into a unique role-playing epic spanning 32 books.

      Castle Death
      4.7
    • Shadow on the Sand

      • 224 pages
      • 8 hours of reading

      In SHADOW ON THE SAND you are the quarry of a sinister foe, determined to eliminate you at all costs. Survive, and your adventure takes you on a quest fora long-lost Sommlending treasure - a treasure that contains the secret of your destiny. The fifth episode in a unique interactive series of 32 books.

      Shadow on the Sand
      4.5
    • You have achieved the impossible and escaped the shadowy void of the Daziarn. But there is no time to rest. Poised to conquer Magna- mund, their victory all but assured, you must travel to the heart of the Darklands and confront the MASTERS OF DARKNESS. Archlord Gnaag awaits you in the Black City, and your battle against this overlord of evil will determine the fate of your world! The ultimate challenge lies ahead in the Magnakai saga's exciting and terrifying climax! The twelfth episode in a unique interactive series of 32 books.

      The Magnakai Series - 7: The Masters of Darkness
      5.0
    • Flight from the Dark

      • 416 pages
      • 15 hours of reading

      YOU are the sole survivor of a devastating attack on the monastery of the Kai, who for thousands of years have protected the realm of Sommerlund from destruction at the hands of the Darklords.

      Flight from the Dark
      4.3
    • Archlord Gnaag has cast you into the twilight realm of the Daziarn, hoping to banish you forever while the armies of the Darklands continue their conquest of Magnamund! Your only hope is to seek out the remaining Lorestones deep within this penumbral void and find a way back to your world before all is lost. Strange lands, vicious enemies, and unexpected allies await you amid the shifting shadows of the endless void. Will you escape oblivion or remain trapped forever? The eleventh episode in a unique interactive series of 32 books.

      The Magnakai Series - 6: The Prisoners of Time
      4.0
    • The Caverns of Kalte

      • 416 pages
      • 15 hours of reading

      Sommerlund rebuilds, but the scars of war remain. Shocking news reaches your homeland that the leader of the Ice Barbarians has fallen to a hunch-backed magician! Vonotar has escaped justice and now rules over the frozen wastes of Kalte.

      The Caverns of Kalte
      4.2
    • Lone Wolf Multiplayer Game Book

      • 128 pages
      • 5 hours of reading

      Launched in the 80's, the Lone Wolf series of gamebooks quickly became firm favourites among a growing fan base. Alone among the gamebooks of their day, Lone Wolf was the only one to feature a cohesive and exciting world, and an extended campaign in which your character could grow and expand as he travelled through all 28 books of the original series. This was the first true mega-campaign! Prepare to return to the world of Magnamund, this time with your friends. The Lone Wolf Multiplayer Gamebook is a full roleplaying game, based on the simple rules system of the solo books - it is so easy, anyone can play! The first book in this range brings you the core rules, introduces the Kai Lord character class and presents three introductory scenarios to get you started.

      Lone Wolf Multiplayer Game Book
      3.8
    • The Jungle of Horrors

      • 240 pages
      • 9 hours of reading

      The eighth episode in a unique interactive series of 32 books. Hidden in a temple deep within a jungle-swamp known as the Danarg lies the Lorestone of Ohrido. To find it you must survive the assassins of Gnaag, the armies of the Warlord Zagron, and the creatures of Agarash the Damned, who seek to... číst celé

      The Jungle of Horrors
      3.9
    • The Dungeons of Torgar

      • 240 pages
      • 9 hours of reading

      The tenth episode in a unique interactive series of 32 books. In THE DUNGEONS OF TORGAR, you must travel to the city of Eru, where the Lorestones reside. But you must be swift and bold. With each passing moment the evil sorcerers of the Darklords come closer to their task of destroying the Lorestones, and with it, the hope for all of Magnamund!

      The Dungeons of Torgar
      3.8