The fate of Mär Heaven lies in the hands of Ginta and his fellow members of Team Mär! They must defeat the Phantom and his ruthless Zodiac chess pieces in the deadly War Games. The fifth battle is set in a desert field, and the first round pits Princess Snow of Team Mär up against a powerful bishop class Zodiac--the perfect opportunity for Snow to try out her newest ÄRM!
Nobuyuki Anzai Book order (chronological)
Nobuyuki Anzai is a Japanese manga artist. Anzai was an assistant to Kazuhiro Fujita. His works typically focus on adventure stories with a dynamic visual style. His work appeals to readers with its energetic storytelling.






Flame of Recca, Vol. 3
- 184 pages
- 7 hours of reading
Armed with the power to control flame, Recca Hanabishi finds himself in an awkward situation when a mysterious older woman pops into his life one day. Is she good? Is she evil? What exactly does she want with the young ninja firecracker? Becoming a ninja is just a childhood dream for16-year-old Recca, until a fateful encounter reveals he has inherited ninja powers, including the ability to wield fire! As Recca learns to master the ancient ways of his ancestors, he is drawn to protect a mysterious girl named Yanagi... One man's mad quest to live forever inspires a deadly plot to kidnap young Yanagi Sakoshita. The key to life everlasting lies with the schoolgirls's extraordinary ability to heal the wounded. If Yanagi can cure the sick perhaps she can also stay inevitable death. Now it's up to teenage ninja Recca Hanabishi to protect his vulnerable charge. It's a matter of life and death for Recca and his two faithful sidekicks, Domon and Fuko. Is eternal life a possibility? And if so, why must someone sacrifice his (or her) life to achieve it?
Ginta and his crew leave for the main continent and confront the fearsome boss of the Bandit Guild.
MÄR : Märchen awakens romance vol. 10
- 175 pages
- 7 hours of reading
The fate of MÄr Heaven lies in the hands of Ginta and his fellow members of Team MÄr! They must defeat the Phantom and his ruthless Zodiac chess pieces in the deadly War Games. The fifth battle is set in a desert field, and the first round pits Princess Snow of Team MÄr up against a powerful bishop class Zodiac--the perfect opportunity for Snow to try out her newest ÄRM!
From Nobuyuki Anzai, creator of "Flame of Recca," comes the tale of Ginta, a jnior high loser who enters the vivid world of his dreams where, at last, he is a hero!
MÄR : Märchen awakens romance vol. 7
- 187 pages
- 7 hours of reading
The battle to save Mär Heaven heats up as the Phantom and 12 other Knights descend on Reinlief castle, but Ginta is more determined than ever to beat the Chess Pieces and save his friends. He mangages to lift the curse only to have most of Team Mär sucked into the alternate dimension of the training gate.
Flame of Recca
- 192 pages
- 7 hours of reading
Recca's teammate Tokiya learns the horrible truth about his sister's murder while facing a nemesis whose choice of weapon is beyond anything he imagined. In the ensuing battle, the usually cool-headed Tokiya finds himself fighting by the skin of his teeth
Recca's teammate Tokiya learns the horrible truth about his sister's murder while facing a nemesis whose choice of weapon is beyond anything he imagined. In the ensuing battle, the usually cool-headed Tokiya finds himself fighting by the skin of his teeth
Flame of Recca vol.1
- 192 pages
- 7 hours of reading
Recca's teammate Tokiya learns the horrible truth about his sister's murder while facing a nemesis whose choice of weapon is beyond anything he imagined. In the ensuing battle, the usually cool-headed Tokiya finds himself fighting by the skin of his teeth
MÄR : Märchen awakens romance vol. 9
- 208 pages
- 8 hours of reading
From Nobuyuki Anzai, creator of "Flame of Recca," comes the tale of Ginta, a jnior high loser who enters the vivid world of his dreams where, at last, he is a hero!
MÄR : Märchen awakens romance vol. 6
- 196 pages
- 7 hours of reading
A junior high loser enters the vivid world of his dreams where, at last, he is a hero! Ginta Toramizu is a 14-year-old kid in junior high school who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, he's not good at sports, and to top it off-he's short! But Ginta is a dreamer and has had the same dream 102 times: it's always in the same fantasy world where he is a hero blessed with all the special abilities he lacks in real life. Then one day a supernatural figure appears at his school and summons him-to the world of his dreams! In this strange universe filled with magic and wonder, he is strong, tough, agile-and he can see without his glasses! Thus, Ginta begins a quest in search for the magical items known as Arms, one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as "Babbo", which everybody wants but, it seems, only Ginta can possess!
Après s'être entraînés 180 jours dans une brèche du tissu dimensionnel, Ginta et ses compagnons ont fait des progrès fantastiques, mais l'Échiquier étend, chaque jour un peu plus, son pouvoir sur Mär Heaven...
Mär 3. Märchen Awaken Romance
- 187 pages
- 7 hours of reading
MÄR : Märchen awakens romance vol. 5
- 192 pages
- 7 hours of reading
Ginta is a near-sighted junior high school boy who has a reoccurring dream where he is a hero in a fantasy world, and one day a supernatural figure summons him to his dream world.
MÄR : Märchen awakens romance vol. 3
- 200 pages
- 7 hours of reading
The fate of Mär Heaven lies in the hands of Ginta and his fellow members of Team Mär! They must defeat the Phantom and his ruthless Zodiac chess pieces in the deadly War Games. The fifth battle is set in a desert field, and the first round pits Princess Snow of Team Mär up against a powerful bishop class Zodiac--the perfect opportunity for Snow to try out her newest ÄRM!
MÄR : Märchen awakens romance vol. 2
- 182 pages
- 7 hours of reading
Fourteen-year-old Ginta's journey through the fantasy world of his dreams continues in this volume, where he must battle against the megalomaniacal machinations of the group known as the Chess Pieces!The Chess Pieces have already tried to take over "Mär Heaven" once before, but they were foiled by a human visitor from Earth. Phantom, the fiendish leader of the Chess Pieces, used the living iron ball known as "Babbo" as a weapon. Now, Babbo has joined Ginta, but because he suffers from amnesia, he has no recollection of his past. However, the Chess Pieces are on the move again, and Ginta and Babbo are expected to make history repeat itself!The battle against the Chess Pieces commences as the gang is enlisted by an ugly dog (who is not what he seems to be) to rescue a princess who's been frozen in ice. Ginta soon discovers that "Princess Snow" looks exactly like Koyuki, the girl from school he's long had a crush on! Can he be a hero in the face of this frozen beauty?












