In a world where ancient prophecies intertwine with the fate of kingdoms, a young hero embarks on a perilous quest to unite warring factions against a looming darkness. As alliances are tested and betrayals uncovered, the protagonist must harness their latent powers and confront formidable enemies. Themes of courage, sacrifice, and the struggle between light and shadow are woven throughout this epic fantasy, highlighting the importance of friendship and loyalty in the face of overwhelming odds.
Richard A. Knaak Books
Richard A. Knaak is a bestselling author known for his contributions to the Dragonlance series, his original creations like the Dragonrealm and Black City Saint series, and his work on Blizzard Entertainment's Diablo and Warcraft universes. His writing primarily explores epic fantasy, delving into intricate worlds and compelling characters. Knaak's style is characterized by rich descriptions and engaging plotlines that immerse readers in adventure. He is recognized for his masterful world-building and his ability to craft unforgettable fantasy experiences.







Diablo: Moon of the Spider
- 336 pages
- 12 hours of reading
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed.... DIABLO Driven by nightmares to the ruins of a mysterious tomb, Lord Aldric Jitan hopes to awaken a terrible evil that has slept since the fall of Tristram. Drawn by the growing darkness in the land, the enigmatic Necromancer, Zayl, stumbles upon Jitan's plot -- unaware that one of his own brethren has set these dire events in motion. Now, as the celestial Moon of the Spider rises, the nefarious demon, Astrogha, prepares to unleash his minions upon Sanctuary. MOON OF THE SPIDER An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers.
Months have passed since the cataclysmic Battle of Mount Hyjal, which put an end to the Burning Legion's invasion. Most Legion forces on Azeroth have been slain or driven into hiding. Yet now a mysterious energy rift in the mountains of Kalimdor propels three heroes to the distant past: the dragon mage Krasus, the human wizard Rhonin, and the weathered orc veteran Broxigar. It is a time long before orcs, humans, or even high elves roamed the world. A time that marks the Legion's first invasion of Azeroth, brought about by Queen Azshara and other night elf nobles. A time when the Dragon Aspects are at the height of their power -- unaware that one of their own will soon turn on the world he was charged to protect.
The Gargoyle King
- 373 pages
- 14 hours of reading
A climactic battle of magic and steel from the New York Times best-selling author of The Legend of Huma!The Titans have gained the Fire Rose and seized the ogre realms from the Grand Khan Golgren. With the powerful artifact created by the god, Sirrion, they have literally recreated the capital, Garantha, and they intend to remold the people next. Although the Titans believe Golgren is dead, the half-breed survives. With few he can trust and facing magic, treachery, and distrustful gods, Golgren must find the answer in his own past if he has any hope of overcoming the Titans and the powers of the Fire Rose. In doing so, however, he risks becoming a pawn of the gargoyle king.
World of Warcraft: Shadow Wing - The Dragons of Outland - Book One
- 192 pages
- 7 hours of reading
After leaving the Ghostlands, blue dragon Tyrygosa and human paladin Jorad Mace are drawn through a dark portal and into Outland, the ruined world formerly known as Draenor, where they find a group of dragons unlike any Tyri has ever seen.
World of Warcraft: Nexus Point - The Dragons of Outland - Book Two
- 192 pages
- 7 hours of reading
Don't miss the astounding conclusion to Tyri and Jorad's epic adventures in the shattered world of Outland! Beyond the Dark Portal, the good-natured but brash blue dragon Tyragosa and human paladin Jorad have encountered a group of enigmatic creatures unlike any they have ever seen: the incorporeal nether dragons. But the heroes don't have time to spare for investigation: Ragnok Bloodreaver--one of the original death knights--has enslaved a host of nether dragons and is marching his fel orc army to the Dark Portal... where is brutal takeover of Outland will begin. If Outland falls, will Azeroth be far behind?
Old friends become new foes in this follow-up to the New York Times bestseller The Legend of Huma, starring renegade minotaur Kaz After the defeat of the Dark Queen and the death of Huma Dragonbane, Kaz the minotaur wanders throughout Krynn, telling the tale of the land’s most legendary hero. Already hunted by his own kinsmen, he discovers that he has also been declared an outlaw by the Knights of Solamnia, who once hailed him as a hero. But he has no idea why. With old comrades now chasing him as a dreaded enemy, Kaz searches for the truth. But when he hears rumors of evil incidents, he returns to warn the Knights of Solamnia—and is plunged into a dark waking nightmare. Magic and treachery assail him from every side, but it is the ghosts of the past that may prove the most dangerous threat.
Black Talon
- 416 pages
- 15 hours of reading
An ancient ogre empire threatens cataclysm for all in this new Dragonlance (R) trilogy!With a dire enemy now seated on the throne of the minotaur empire, the one-handed half-breed ogre Golgren returns to his own realm on the mainland and uses brutal means to consolidate his power and forge unlikely alliances. He must cope with an elite band of sorcerers, whose magical tactics are not easily thwarted. These Ogre Titans--led by their inner circle, the Black Talon--emerge as his greatest rivals. Golgren's obsession to resurrect the glorious past of the ogre race will engulf humans and elves, but may ultimately be decided by a deadly, capricious god.
Shadow Steed
- 272 pages
- 10 hours of reading
King Melicard, enemy to all dragons, drakes, and magical humans, must turn to the very beings he has always despised for their help in rescuing his beloved Princess Erini from the clutches of Shade
The hour of wrath draws near... The valiant night elves have been shattered by the loss of their beloved general. The black dragon, Neltharion, has claimed the Demon Soul and scattered the mighty dragonflights to the winds. Above all, the demonlord, Archimonde, has led the Burning Legion to the very brink of victory over Kalimdor. As the land and its denizens reel from this unstoppable evil, a terror beyond all reckoning draws ever nearer from the Well of Eternity's depths... WARCRAFT In the final, apocalyptic chapter of this epic trilogy, the dragon-mage Krasus and the young druid Malfurion must risk everything to save Azeroth from utter destruction. Banding together the dwarves, tauren and furbolg races, the heroes hope to spark an alliance to stand against the might of the Burning Legion. For if the Demon Soul should fall into the Legion's hands, all hope for the world will be lost. This then, is the hour...where past and future collide! THE SUNDERING An original trilogy of magic, warfare, and heroism based on the bestselling, award-winning electronic game series from Blizzard Entertainment.
WarCraft Archive
- 624 pages
- 22 hours of reading
This volume encompasses four original novels that reveal the rich backstory of the worldwide bestselling computer game--an essential omnibus for the millions of WarCraft game players. Includes "Day of the Dragon, Lord of the Clans, The Last Guardian" and "Blood and Honor."
Rex Draconis: Under the Dragon Moon
- 180 pages
- 7 hours of reading
A world of minotaurs, knights, wizards, dwarves, elves, dragons, and more. A world familiar, yet a world new. A world where gods intrude at their whim. A world created by the author of The Legend of Huma, Kaz the Minotaur, and more with the cooperation and assistance of fans of those works. And a world where a great leviathan is said to watch over gods and the younger races, preparing to judge each as it sees fit. As is its right. REX DRACONIS ***** When the minotaur captain Rath and his fellow survivors manage to escape the piratical wheyr after stumbling across them on an island, they and others discover too late that something ancient came with. Now, with humans and minotaurs on the brink of war, an uneasy alliance of characters must uncover the truth about an ancient war once again stirring, a war between two manipulative races using all others as their pawns... ***** REX DRACONIS
THE BURNING LEGION HAS COME. Led by the mighty Archimonde, scores of demonic soldiers now march across the lands of Kalimdor, leaving a trail of death and devastation in their wake. At the heart of the fiery invasion stands the mystic Well of Eternity -- once the source of the night elves' arcane power. But now the Well's energies have been defiled and twisted, for Queen Azshara and her Highborne will stop at nothing to commune with their newfound god: the fiery Lord of the Burning Legion...Sargeras. The night elf defenders, led by the young druid, Malfurion Stormrage, and the wizard, Krasus, fight a desperate battle to hold back the Legion's terrible onslaught. Though only embers of hope remain, an ancient power has risen to aid the world in its darkest hour. The dragons -- led by the powerful Aspect, Neltharion -- have forged a weapon of incalculable power: the Dragon Soul, an artifact capable of driving the Legion from the world forever. But its use may cost far more than any could have foreseen. The second novel in an original trilogy of magic, warfare, and heroism based on the bestselling, award-winning electronic game series from Blizzard Entertainment.
The Fire Rose
- 312 pages
- 11 hours of reading
After salvaging victory over an army of undead, Golgren has cemented his leadership of the ogre race. Now he must gain the Fire Rose.The Ogre Titans have a new leader, one who is determined to succeed in the quest for a powerful magical artifact that legend says was crafted by the god of fire and alchemy. Though their victory is not certain, their devotion is unquestioned.But they are not the only players in this game of power and destiny. Creatures evil and strange seek the Fire Rose's mastery over creation itself.
Children of the Drake
- 272 pages
- 10 hours of reading
The Vraad race still survives in the land that becomes Dragonrealm, but according to legend, they're doomed to mutate--become more like reptiles and go mad . . . unless Sharissa Zeree can persuade the magical Darkhorse to rescue the endangered colony. Second in the Origin of Dragonrealm trilogy.
The Dragonrealm: Wolfhelm
- 251 pages
- 9 hours of reading
The Dragon Emperor is dead, yet his lust for power leaves a wicked legacy: the dragonrealms and human kingdoms alike lie in ruins. Tomorrow's hope--the Emperor's hatchlings--lives on, protected by human warrior Cabe Bedlam and his wife, the potent witch Gwen.
Warcraft: War of the Ancients 1. The Well of Eternity
- 384 pages
- 14 hours of reading
Many months have passed since the cataclysmic Battle of Mount Hyjal, where the demonic Burning Legion was banished from Azeroth forever. But now, a mysterious energy rift within the mountains of Kalimdor propels three former warriors into the distant past -- a time long before orcs, humans or even high elves roamed the land. A time when the Dark Titan Sargeras, and his demon pawns persuaded Queen Azshara and her Highborne to cleanse Azeroth of its lesser races. A time when the Dragon Aspects were at the height of their power -- unaware that one of their own would soon usher in an age of darkness that would engulf the world of...War Craft®. In the first chapter of this epic trilogy, the outcome of the historic War of the Ancients is forever altered by the arrival of three time-lost heroes: Krasus, the dragon mage whose great power and memories of the ancient conflict have inexplicably diminished; the human wizard Rhonin, whose thoughts are divided between his family and the seductive source of his now-growing power; and Broxigar, a weathered orc veteran who seeks a glorious death in combat. But unless these unlikely allies can convince the demigod, Cenarius, and the untrusting night elves of their queen's treachery, the burning Legion's gateway into Azeroth will open anew. And this time -- the struggles of the past may well spill over into the future...
The Minotaur Wars 3. Empire of Blood
- 384 pages
- 14 hours of reading
The sequel to Night of Blood and Tides of Blood, the third volume in a new trilogy, a follow-up to the War of Souls series, continues the adventures and exploits of the minotaurs as they become caught up in the chaos, fallout, and changing destinies that resulted from the War of Souls. Reprint.
Tides of Blood
- 371 pages
- 13 hours of reading
The second title in a new trilogy from best-selling author Richard A. Knaak, now in paperback.
Dragonrealm: The Shrouded Realm
- 297 pages
- 11 hours of reading
The origins of the Dragonrealm. In The Shrouded Realm, The Vraad, a race of master wizards, rule Nimth with little regard even for the laws of nature, twisting their world to their whims. Their carelessness, though, at last forces them into a desperate plan of escape from ravaged Nimth to a mysterious world. Yet, even if they manage to overcome personal enmities and vendettas, the Vraad will soon learn that their new home, a place of dragons, will not so readily bend and, instead, could prove their master.
Diablo Archive
- 512 pages
- 18 hours of reading
An anthology of the first three Diablo novels includes Legacy of Blood, The Black Road, and The Kingdom of Shadow, and is complemented by the original eBook title, Demonsbane, in which a warrior, the sole survivor of a massacre, is driven to avenge his fallen comrades. Original. 35,000 first printing.
Reavers of the Blood Sea
- 313 pages
- 11 hours of reading
Chaos's evil shadow sweeps over KrynnDuring the hottest summer in memory, minotaurs fight against the Knights of Takhisis, into whose hands their god Sargonnas has delivered them. In the midst of the conflict, the armies of Chaos plunge into the heart of Ansalon.Now the minotaur warrior Aryx must unite his people and their enemy, the knights, against the monstrous servants of Chaos. If he succeeds, the two sides may forge a bond that will change Krynn for all time.If he fails, then they will all perish.
World of Warcraft: Wolfheart
- 464 pages
- 17 hours of reading
In the wake of the Cataclysm, conflict has engulfed every corner of Azeroth. Hungering for more resources amid the turmoil, the Horde has pressed into Ashenvale to feed its burgeoning war machine. There, acting warchief Garrosh Hellscream has employed a brutal new tactic to conquer the region. Original.
Dragonlance: The Minotaur Wars - 1: Night of Blood
- 384 pages
- 14 hours of reading
As the War of Souls envelops Krynn, a terrifying Night of Blood brings power to a new ruling clan in the land of the minotaurs. The usurper owes his might to a restless legion of the dead and a pact forged with the ancient enemies of the horned empire.The struggle for power and riches spawns the Minotaur Wars - and threatens to sweep across the entire continent of Ansalon.(Description from back cover of mass market paperback)
The War of the Lance
- 343 pages
- 13 hours of reading
The War Years... The world of Krynn is caught in the grips of a terrible war between the minions of Takhisis, Queen of Darkness, and the followers of Paladine and the gods of good. Dragons, both foul and fair, clash in the skies, and a small band of friends who will one day be known as the Heroes of the Lance, strive for freedom and honor. The story of this mighty conflict was revealed in the internationally acclaimed Dragonlance Chronicles trilogy, and now many of the most famous scribes of the series return to tell other tales of Krynn's War Years.
The Citadel
- 320 pages
- 12 hours of reading
A red-robed magician, a cleric, an ancient warrior, and a kender struggle to protect the land of Krynn from the flying citadel, an invention of an evil wizard and the ultimate weapon in the arsenal of the dragon highlords, who seek to use this flying fortress to seize control of a ravaged land. Original.
CHILDREN OF DESTINYThroughout the time of Krynn, one race has remained strong in its pride and beliefs. The minotaurs envision themselves as the children of destiny, the future masters of the world. Despite adversity, defeat, and enslavement, that belief has never wavered.If there is a foe capable of destroying the minotaurs, it is their own arrogance. Here is told the tale of clan against clan, and of how the exiled champion Kaz must discover the terrible secret of the empire before he and his entire race suffer the disastrous consequences.LAND OF THE MINOTAURSThe Lost Histories Series probes the historical roots and epic struggles of heretofore little-known peoples of Krynn. Author Richard A. Knaak explores the land and history of the honored race of minotaurs.
World of Warcraft: Mage
- 192 pages
- 7 hours of reading
Aodhan comes from a lineage that includes some of Azeroth's most heroic paladins and warriors, but the whip-smart young man is not built for physical combat. He's thin, bookish, and he desperately wants to be a mage. After his controlling father forbids him to practice magic, Aodhan flees to study the arcane arts in the city of Dalaran. Yet Aodhan's dream of becoming a powerful spellcaster is violently interrupted when a host of blue dragons lays siege to Dalaran. Although far from home, the young mage finds help from a relative who has been close by all along, Crevan, his magic-wielding uncle. The cunning older mage, after escaping from Dalaran's prison, takes the impressionable Aodhan under his wing, and together they work to prevent the city's destruction. But there is a darker secret behind Dalaran's dire situation, and Aodhan might be the only one who can end the schemes that threaten the city, becoming the hero his family never thought he could be. Written by acclaimed author Richard A. Knaak (World of Warcraft: Shadow Wing) and drawn by fan-favorite Ryo Kawakami (Warcraft: Legends), World of Warcraft: Mage is an action-packed tale of temptation, power, and heroics that will leave World of Warcraft fans spellbound!
Traces the origins of Huma, the Hero of the Lance, and recounts the final conflict between the Queen of Darkness and the forces of Paladine
Diablo: The Sin War #2: Scales of the Serpent
Diablo Sin War Book 2
Since the beginning of time, the angelic forces of the High Heavens and the demonic hordes of the Burning Hells have been locked in the Eternal Conflict for the fate of all Creation. That struggle has now spilled over into Sanctuary -- the world of men. Determined to win mankind over to their respective causes, the forces of good and evil wage a secret war for mortal souls. This is the tale of the Sin War -- the conflict that would forever change the destiny of man. Bent on destroying the evil cult of the Triune, Uldyssian does not yet suspect that Inarius -- secret Prophet of the Cathedral of Light -- has been subtly aiding his quest. Obsessed with restoring Sanctuary to its former glory, Inarius has been playing Uldyssian against the two great religions in a reckless attempt to topple them both. But another player has slipped back into the equation. The demon Lilith, once Inarius's lover, seeks to use Uldyssian as her own pawn in a scheme to turn humans into an army of naphalem -- godlike beings, more powerful than any angel or demon, who could overturn all Creation and elevate Lilith to supreme being. An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers.
World of Warcraft: Night of the Dragon
- 319 pages
- 12 hours of reading
Grim Batol: its dark legacy stretches back into the mists of Azeroth's past. But most know it as the site of a terrible tragedy -- where the vile orcs corrupted the hatchlings of the noble Dragonqueen, Alexstrasza, and used them as weapons of war. Though a band of heroes, led by the enigmatic mage, Krasus, defeated the orcs and freed the captive dragons, the cursed mountain stands as another ravaged landmark within the... WORLD OF WARCRAFT But now Krasus -- known to some as the red dragon Korialstrasz -- senses the malice of Grim Batol rising once more to threaten those he holds dear. Determined this time to confront this evil by himself, he is unaware of the quests that will draw others to Grim Batol and reveal the monstrous truth that could not only herald their deaths, but usher in a terrible new age of darkness and destruction.
In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of man in relative peace and harmony -- until the arrival of the demonic army known as Burning Legion shattered the world's tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a grand, malevolent scheme that will determine the fate of the world of WarCraft A terrifying upheaval among the highest ranks of the world's Wizards sends the maverick Mage, Rhonin, on a perilous journey into the Orc-controlled lands of Khaz Modan. What Rhonin uncovers is a vast, far-reaching conspiracy, darker than anything he ever imagined -- a threat that will force him into a dangerous alliance with ancient creatures of air and Þre if the world of Azeroth is to see another dawn.
World of Warcraft: Dawn of the Aspects
- 366 pages
- 13 hours of reading
THE AGE OF DRAGONS IS OVER.Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world?The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu.In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for . . . or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the . . .
Ice Dragon
- 248 pages
- 9 hours of reading
From The New York Time best-selling author.The dragon emperor has fallen and the remaining drake lords now vie for control. Yet, when Duke Toma, the emperor's son, turns to one for aid in revenge against the wizard Cabe Bedlam and his companions, the drake little understands what he unleashes. Unknown to all, the Ice Dragon has other plans for the land...cold, bitter plans that may spell the end for both drake and man.
Diablo - 1: Legacy of Blood
- 355 pages
- 13 hours of reading
Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed... Norrec Vizharan has become a living nightmare. While on a quest to find magical treasure, the soldier of fortune discovers an artifact beyond his wildest dreams: the ancient armor of Bartuc, the legendary Warlord of Blood. But the mysterious armor soul. Now, pursued by demons who covet the dark armor for their own devices, Norrec must overcome a bloodlust he can scarcely control and learn the truth about his terrifying curse before he is lost to darkness forever... An orginal tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated electronic game form Blizzard Entertainment. Intended for mature readers.
A class-based manga about a young mage who must confront a unique foe that only he can defeat.
Diablo: The Sin War - Book Three - The Veiled Prophet: Blizzard Legends
- 336 pages
- 12 hours of reading
Since the beginning of time, the angelic forces of the High Heavens and the demonic hordes of the Burning Hells have been locked in the Eternal Conflict for the fate of all Creation. That struggle has now spilled over into Sanctuary -- the world of men. Determined to win mankind over to their respective causes, the forces of good and evil wage a secret war for mortal souls. This is the tale of the Sin War -- the conflict that would forever change the destiny of man. The demon-backed Triune has fallen. All that now stands in Uldyssian's path to freeing humanity is the Cathedral of Light and its charismatic leader the Prophet. But the Prophet is actually the renegade angel Inarius, who sees the world he created as his uncontested domain. Facing a cunning foe that would just as readily see Sanctuary destroyed than let it slip from his grasp, Uldyssian is blind to the others who would possess his world. Both the Burning Hells and the High Heavens now know of Sanctuary...and their warring hosts of demons and angels will stop at nothing to claim it. An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers.
The Reign of Istar
- 342 pages
- 12 hours of reading
Before the Cataclysm . . . A kender becomes a Solamnic Knight (almost). An ogre emerges as an unlikely savior of the dwarven race. And gladiators compete in the bloodsport of Istar. Together with a novella by Margaret Weis and Tracy Hickman, these and more short stories, penned by Richard A. Knaak, Michael Williams, and others of the original Dragonlance Saga creative team -- tell wondrous tales of Krynn in the legendary time of the Kingpriest.
Diablo: The Sin War Book One: Birthright
- 336 pages
- 12 hours of reading
Since the beginning of time, the angelic forces of the High Heavens and the demonic hordes of the Burning Hells have been locked in an eternal conflict for the fate of all Creation. That struggle has now spilled over into Sanctuary -- the world of men. Determined to win mankind over to their respective causes, the forces of good and evil wage a secret war for mortal souls. This is the tale of the Sin War -- the conflict that would forever change the destiny of man.
In the ultimate war between humans and fiery, shape-shifting beings, Duke Toma, bent on utter supremacy, has unleashed every conceivable evil on the world of the Dragon Kings. Only one person will dare to challenge him: Cabe Bedlam, a mere youth cast adrift in a world where none can be trusted. Yet at his command is a formidable arsenal...a fierce warrior tradition imparted by regal, still-living forebears...the fabulous gifts of witch Gwen, the ravishing lady of the Amber...and the magical Horned Blade, the sword that promises its bearer total mastery over the many menacing forms of man and beast.
Warcraft Volume 3. Ghostlands
- 192 pages
- 7 hours of reading
This title presents the continuing quest by Anveena and Kalec to combat the onslaught of the scourge.
From bestselling author Richard A. Knaak, the highly anticipated return of one of the most famous characters in the Warcraft world:Malfurion Stormrage
Warcraft Volume 2: Shadows of Ice
- 190 pages
- 7 hours of reading
On the war-ravaged world of Azeroth, a young blue dragon's quest for a mysterious power has led him and his companions to the remote mountains of northern Lordaeron. In that frozen, treacherous wasteland, they find themselves caught in a battle of life, death--and undeath! Jae-Hwan Kim, artist of the best-selling King of Hell series, and Richard A. Knaak, the New York Times best-selling author, whisk you back to the world of Warcraft with the bone-chillingly sinister Shadows of Ice!
Beastmaster Myth
- 400 pages
- 14 hours of reading
A CONTINUATION OF THE CLASSIC BEASTMASTER SAGA... In an epic journey across the mystical lands of Ancor, a lone warrior confronts a sinister power from beyond the stars -- forced to stake his very survival on the aid of his companions: a soaring eagle, a fearsome tiger, and two cunning, quick ferrets. BEASTMASTER MYTH Blessed with an extraordinary gift to commune with animals, yet haunted by his own legacy and tragic past, Dar has become champion of his world and its natural riches. But when an unyielding force of evil and carnage descends upon his gentle existence, he must emerge from a spiritual journey and embark upon a dreadful voyage. Will Dar become the savior Ancor so desperately needs, or will his world be subjected to an evil that leaves no innocent unharmed -- human or beast? And when a striking figure from Dar's past reappears, can she help him salvage his broken spirit?
Dragon Hunt 1
- 192 pages
- 7 hours of reading
Kalec, a blue dragon that has taken human form to escape the forces that seek to destroy his race, and Anveena, a maiden with mysterious powers, go on a quest to save the entire High Elven Kingdom from the evil forces of the Undead Scourge
The Flash
- 320 pages
- 12 hours of reading
One of the Flash's deadliest foes--the Weather Wizard--returns to kill Joe West and the Scarlet Speedster. Will he unleash a far greater evil? Months ago, Joe West's timely intervention saved the Flash from being murdered by meta-human Clyde Mardon. Clyde was killed and his elder brother Mark, the Weather Wizard, was incarcerated in Iron Heights prison, furious, bitter, and desperate for revenge... As storms gather over Central City, a mysterious spectre who looks just like the deceased Clyde quickens his brother's escape. With one of Central City's most feared villains on the loose, Barry Allen and the team at S.T.A.R. Labs race to track him down before he can take catastrophic vengeance on the entire metropolis. THE FLASH and all related characters and elements © & TM DC Comics and Warner Bros. Entertainment Inc. DC LOGO : TM & © DC Comics. WB SHIELD: TM & © WBEI. (s17)
Rex Draconis: Lords of the Dragon Moon
- 272 pages
- 10 hours of reading
As the Shatter's fiery influence spreads from across the sky and Aryon seeks to recover from the wheyr attack, events unfold that force the minotaur Rath and his surviving crew to remain in the port. However, as Rath turns his attention to hunting down the assassin who worked for the dread Afafni, he, the knight Erik, the elven mystic Kaldara, andothers discover themselves caught up in a fantastic plot to subvert the very will of the gods and create new lords to rule over all Tiberos.But some of the gods have taken notice...
Rex Draconis: Rise of the Dragon Moon
- 360 pages
- 13 hours of reading
A world of minotaurs, knights, wizards, dwarves, elves, dragons, and more. A world familiar, yet a world new. A world where gods intrude at their whim. A world created by the author of The Legend of Huma, Kaz the Minotaur, the Dragonrealm, and more. And a world where a great leviathan is said to watch over gods and the younger races, preparing to judge each as it sees fit. As is its right. Combing the first two tales of the Rex Draconis saga! UNDER THE DRAGON MOON When the minotaur captain Rath and his fellow survivors manage to escape the piratical wheyr after stumbling across them on an island, they and others discover too late that something ancient came with. LORDS OF THE DRAGON MOON As the Shatter's fiery influence spreads, events unfold that force the minotaur Rath and his surviving crew to remain in the port of Aryon. However, Rath, the knight Erik, the elven mystic Kaldara, and others discover themselves caught up in a fantastic plot to subvert the very will of the gods and create new lords to rule over all Tiberos. But some of the gods have taken notice...
Rex Draconis: Of Dragon's Blood
- 424 pages
- 15 hours of reading
OF DRAGON'S BLOOD As dark forces vie against one another to claim power during the Dragon Moon --- in the process seeking to manipulate the minotaur empire and the allied kingdoms into war with one another --- a few move to prevent catastrophe from overtaking the world of Tiberos. Sent on a desperate mission by her superior, the half-elf knight Aylin Brightstar and her comrades --- the Vledarian siblings Varvara and Nathaniel --- must confront their own heritages if they hope to convince bickering realms of the true threat lurking among them. With them travels the female minotaur Memna, sent to give their words credence despite risk to her life. Yet, as ancient sorcery and monstrous undead seek to subvert their quest and other powers brings forth the most unlikely of allies, Aylin will discover that her heritage runs deeper and older than elves to perhaps the most astounding of all. Unfortunately, with that heritage may come far worse as she learns what it truly means to be OF DRAGON'S BLOOD
Dragon Mound
- 404 pages
- 15 hours of reading
Set against the backdrop of three kingdoms united against a powerful sorcerer-king, the story follows knight Evan Wytherling on a quest to uncover the fate of the elusive Novaris. After centuries of searching, Evan returns to the site of a pivotal battle, only to unearth secrets that reveal a long-held plan for revenge by Novaris. As he confronts dark forces and the unsettling truth about his own role in these events, Evan discovers that the past's shadows may still hold sway over the present, threatening both the living and the dead.
Die ersten drei Bände der DIABLO-Romanreihe in einem hochwertigen Premiumband. Erlebe spannende Abenteuer im ewigen Krieg zwischen den Höllen und den Streitern des Himmels.
In der mystischen Welt Azeroth lebten einst Elfen und Zwerge friedlich unter den Menschen. Doch die Ankunft der Brennenden Legion brachte Zerstörung. Nun kämpfen Orks, Drachen, Kobolde und Trolle um die Herrschaft über die zerfallenen Königreiche, während ein düsterer Plan das Schicksal bestimmt.
World of Warcraft Dzień smoka
- 376 pages
- 14 hours of reading
Wyjątkowa opowieść o magii, wojnie i bohaterstwie, oparta na bestsellerowej, wielokrotnie nagradzanej serii gier firmy Blizzard Entertainment. Dawno temu, w spowitych mgłą niepamięci czasach, Azeroth zamieszkiwały najprzeróżniejsze niezwykłe stworzenia. Tajemnicze elfy i śmiałe krasnoludy współistniały z plemionami ludzi w harmonii, ciesząc się pokojem. Było tak do chwili, w której przybycie demonicznej armii, znanej jako Płonący Legion, na zawsze zburzyło porządek świata. Dziś orkowie, smoki, gobliny i trolle toczą walkę o dominację nad rozproszonymi, skłóconymi królestwami. W ten oto sposób realizuje się złowieszczy plan, który zadecyduje o losach świata Warcraft. W wyniku niepokojących napięć między najwyżej postawionymi czarodziejami świata, buntowniczy mag Rhonin wyprawia się w niebezpieczną podróż na opanowane przez orków ziemie Khaz Modan. Podczas swojej ekspedycji Rhonin odkryje zatrważający spisek, mroczniejszy niż wszystko, z czym do tej pory się zetknął. Jeśli w świecie Azeroth ma nastać kolejny świt, Rhonin będzie musiał zawrzeć niebezpieczny sojusz z pradawnymi istotami powietrza i ognia.
World of Warcraft: Der Tag des Drachen
Blizzard Legends
Hinter den nebulösen Schleiern der Vergangenheit verbirgt sich die Welt Azeroth mit all ihren wundersamen Wesen. Mysteriöse Elfen und kräftige Zwerge lebten mit den Stämmen der Menschheit in relativem Frieden und Harmonie – bis eine dämonische Armee, die sich Brennende Legion nannte, die Ruhe dieser Welt auf ewig vernichtete. Jetzt kämpfen Orcs, Drachen, Goblins und Trolle um die Macht über die zersplitterten, kriegführenden Königreiche. Doch dies ist nur Teil eines großen, bösartigen Plans, der über das Schicksal der Welt entscheiden wird. Furchteinflößende Ereignisse in den höchsten Zaubererkreisen zwingen den jungen Magier Rhonin zu einer gefährlichen Reise in das von Orcs kontrollierte Land Khaz Modan. Dort entdeckt Rhonin eine gewaltige, weitreichende Verschwörung, die dunkler ist als alles, was er sich je vorstellen konnte. Diese Bedrohung zwingt ihn zu einer gewagten Allianz mit uralten Kreaturen der Luft und des Feuers. Mit ihrer Hilfe wird es für die Welt Azeroth vielleicht ein Morgen geben.
Warcraft: legends
- 192 pages
- 7 hours of reading
Endlich wieder erhältlich! Die Geschichtensammlungen zum MMORPG-Hit entführen dich mit vier spannenden Geschichten in die fantastische Welt von Azeroth! In "Angst" kämpft Trag Highmountain, ein heldenhafter Tauren, der als Untoter wiedergeboren wurde, verzweifelt gegen den Lichkönig. Sein Aufeinandertreffen mit Thrall, dem Befreier der Orcs, beginnt gewaltsam, endet jedoch in Erleuchtung. In "Krieger: Entzweit" begibt sich die Menschenwaise Lieren, von Zwergen aufgezogen, auf die Suche nach ihren leiblichen Eltern. Die Entdeckung ihrer Zwillingsschwester Loania, die von Hochelfen großgezogen wurde, führt zu einer aufschlussreichen Reise mit einer grausamen Familienzusammenkunft. In "Meilenweit" wird die junge Taurenschamanin Kova Broadhorn auf eine Mission geschickt, um einen zurückgezogenen Orc-Seher zu finden. Widerwillig schließt sich ihr der Gnomkrieger Miles Corebender an, und gemeinsam müssen sie gegen Harpyen und einen bösartigen Gauner kämpfen, während sie sich auch gegenseitig herausfordern. In "Familienwerte" findet sich der edle Orc Jaruk Bloodfyre mitten im Massaker der Draenei, das von seinem Bruder J’argg angeführt wird. Während er leidet, rettet er ein kleines Draenei-Mädchen namens Leena, was ihm den Mut gibt, seinen Bruder herauszufordern. Auf dem Spiel steht nicht nur Leenas Leben, sondern auch Jaruks Seele.
Im Sündenkrieg kämpfen die Mächte von Gut und Böse um die Seelen der Menschen, während Uldyssian entschlossen ist, den bösen Kult der Triune zu besiegen. Unbemerkt von ihm unterstützt der geheime Prophet Inarius ihn, um seine eigenen Ziele zu verfolgen. Gleichzeitig plant die Dämonin Lilith, die Menschheit in eine übermächtige Armee zu verwandeln, um die Schöpfung zu vernichten. Dieser spannende Roman entführt den Leser in eine Welt voller Magie, dunkler Mächte und epischer Konflikte, inspiriert von Blizzards preisgekröntem Videospiel.
Der erbitterte Kampf zwischen den geflügelten Streiter der himmlischen Sphären und den Dämonen der Brennenden Hölle hat die Welt der Sterblichen erreicht. In diesem Konflikt sind alle Wesen – Menschen, Engel und Dämonen – in einen Strudel aus Macht und Schicksal verwickelt. Die Geschichte entfaltet sich in einem epischen Szenario, in dem die Grenzen zwischen Gut und Böse verschwimmen und jeder Charakter um sein Überleben kämpfen muss.
In einem geheimen Krieg zwischen Gut und Böse kämpfen Mächte um die Seelen der Menschen. Uldyssian, ein einfacher Bauer, wird fälschlicherweise des Mordes beschuldigt und entdeckt beängstigende Fähigkeiten in sich. Eine fesselnde Geschichte voller Magie und epischer Schlachten, inspiriert vom Videogame-Bestseller von Blizzard Entertainment.
Diablo: Das Vermächtnis des Blutes
Blizzard Legends
Seit Anbeginn der Zeit führen die geflügelten Streiter der himmlischen Sphären und die Dämonenhorden der Brennenden Höllen einen erbitterten Kampf um das Schicksal der Schöpfung. Dieser infernale Konflikt hat sich nun auf die Ebene der Sterblichen verlagert und weder Mensch noch Dämon noch Engel werden sich dieser Schlacht entziehen können ... DIABLO Norrec Vizharan ist zu einem lebenden Alptraum geworden. Auf der Suche nach einem Schatz entdeckt der Söldner ein magisches Artefakt, das seine kühnsten Träume übersteigt: die uralte Rüstung von Bartuc, dem legendären Kriegsherrn des Blutes. Doch die mysteriöse Panzerung ist mit einem Fluch belegt und birgt unheilvolle Kräfte. Auf der Flucht vor Dämonen, die das finstere Artefakt für ihre eigenen niederträchtigen Zwecke einsetzen wollen, muss Norrec Herr über einen kaum zu bändigenden Durst nach Blut werden und die Wahrheit über den schrecklichen Fluch in Erfahrung bringen, wenn er nicht für immer der Finsternis verfallen will ... DAS VERMÄCHTNIS DES BLUTES Ein spannender Roman aus der Welt der Magie, der finsteren Mächte und der epischen Schlachten zwischen Gut und Böse! Basierend auf dem preisgekrönten Videogame-Bestseller von Blizzard Entertainment.
World of Warcraft, Der Untergang der Aspekte
- 400 pages
- 14 hours of reading
Die Welt um Malygos nahm Gestalt an in einer Explosion aus Formen und Farben. Kreischende Protodrachen sausten am Himmel, während ein donnerndes Brüllen die Landschaft erschütterte. Malygos, der sich in Kalec befand, sah einen mächtigen Schatten, der alles Licht verschluckte: Galakrond, ein titanischer Protodrachen. Kalec spürte die Furcht in seinem Wirt, doch diese wurde von einem starken Überlebenswillen begleitet. Malygos konzentrierte sich und raste auf einen Felsen zu, während Galakrond über die panischen Protodrachen herfiel, die nicht schnell genug fliehen konnten. Grauen erfüllte Kalec, als er sah, wie Galakrond die kleineren Drachen mit einem Biss verschlang. Doch dann bemerkte er etwas noch Beunruhigenderes: Galakronds Körper war an einigen Stellen merkwürdig gedehnt, besonders am Maul. Kalec fragte sich, was geschehen war, doch bevor er eine Antwort finden konnte, prallte etwas heftig gegen Malygos. Der eisblaue Protodrache verlor kurz die Kontrolle, sah Coros in der Nähe, doch der Rivale verschwand schnell. Wütend beobachtete Kalec, wie Malygos sich wieder aufrichtete und darauf brannte, Coros zu konfrontieren. Doch bevor er handeln konnte, fiel ein Schatten über ihn und Galakronds Kiefer schloss sich um Malygos und Kalec.
World of Warcraft: Die Nacht des Drachen
Blizzard Legends
Der Berg Grim Batol: Sein düsteres Erbe reicht weit zurück bis in die nebelverschleierte Vergangenheit Azeroths. Ein Ort, an dem eine schreckliche Tragödie ihren Lauf nahm, als die Orcs die Brut der edlen Drachenkönigin Alexstrasza als Kriegswaffen missbrauchten. Und obwohl es einer Gruppe von Helden um den mysteriösen Zauberer Krasus schließlich gelang, die Orcs zu besiegen und die gefangenen Drachen zu befreien, ist der verfluchte Berg ein Schandfleck auf der Karte der … WORLD of WARCRAFT Und jetzt fühlt Krasus – der manchen auch als der rote Drache Korialstrasz bekannt ist –, wie die dunkle Macht Grim Batols wieder erstarkt und all jene bedroht, die ihm lieb und teuer sind. Er ist fest entschlossen, dem Bösen ein für allemal Einhalt zu gebieten – und er tut gut daran, denn tief in den Schatten des Berges lauert etwas, das ein neues Zeitalter des Schreckens und der Zerstörung heraufbeschwören will … DIE NACHT DES DRACHEN
Mago. World of Warcraft (španělsky)
- 192 pages
- 7 hours of reading
UNA NUEVA AVENTURA DEL UNIVERSO WARCRAFT AMBIENTADA EN LA CIUDAD MÁGICA DE DALARANAodhan es un joven aprendiz de mago en la ciudad de Dalaran, suspendida en el cielo. Su juventud e inseguridad lo convierten en un mago algo mediocre, pero sus maestros creen que tiene potencial. Y deberá exprimirlo al máximo cuando ataquen ferozmente la ciudad... ¡Una nueva y emocionante aventura de Warcraft!
World of Warcraft. Alasombra 2. Punto nexus
- 192 pages
- 7 hours of reading
UNA NUEVA Y EMOCIONANTE AVENTURA DE LOS CREADORES DE EL POZO DEL SOLEnfrentados a los peligrosos dragones abisales, una nueva raza con un inmenso poder, el caballero renegado Jorad y la dragona Tyri vuelven a unir sus fuerzas. Pero ni siquiera los sabios consejos de Tyri detienen el ansia destructiva de los jóvenes dragones, que están a un paso de aniquilarlos a todos...
Getrieben von schrecklichen Alpträumen setzt Lord Aldric Jitan alles daran, das unbeschreibliche Böse wieder zu erwecken, das seit der Zerstörung von Tristram in der Vergessenheit begraben liegt. Nur der charismatische Totenbeschwörer Zayl kann die Pläne des Lords durchkreuzen! Band 4 der erfolgreichen DIABLO-Romanserie, basierend auf dem PC-Hit von BLIZZARD Entertainment
Warcraft: La guerra degli Antichi: L'Abisso
- 378 pages
- 14 hours of reading
Nell'ultimo capitolo di questa epica saga, il mago Krasus e il giovane druido Malfurion dovranno far ricorso a ogni risorsa per salvare Azeroth dalla completa distruzione. Radunando sotto un unico vessillo gnomi, tauren e furbolg, gli elfi sperano di dar vita a un'alleanza in grado di tener testa alla Legione Infuocata. Perché se l'Anima dei Demoni dovesse cadere nelle mani della Legione, il mondo perderebbe ogni speranza di sopravvivenza. È giunto dunque il momento della resa dei conti definitiva, in cui passato e futuro si scontreranno...
Warcraft: La guerra degli Antichi - 2: L'anima dei demoni
- 368 pages
- 13 hours of reading
Nel secondo capitolo di questa epica trilogia, il mago Krasus e gli elfi della notte, guidati dal giovane druido Malfurion Stormrage, combattono una battaglia disperata per rallentare la devastazione portata dalla Legione Infuocata. Restano ormai pochissime speranze, ma un antico potere si leva in aiuto del mondo di Azeroth nella sua ora più cupa. I draghi - guidati da Neltharion, il potente Aspetto - hanno forgiato un'arma di potenza incalcolabile: l'Anima dei Draghi, un artefatto capace di bandire la Legione dal mondo per sempre. Ma utilizzarla potrebbe costare più di quanto chiunque potesse prevedere...
Das Heldenlied der Drachenlanze 2
- 250 pages
- 9 hours of reading
Noch immer wütet auf Krynn der mörderische Krieg zwischen den Heerscharen des Guten und des Bösen. Die Übermacht der tyrannischen Drachenkönigin Takhisis zwingt die Ritter von Solamnia, sich auf Burg Vingaard zurückzuziehen. Huma, einer der Ritter, erkennt in letzter Minute, daß sich sein bester Freund von Paladin, dem Gott des Lichts, abgewandt hat und auf Vingaard in dunkle Machenschaften verstrickt ist. Aber der Kampf gegen den Verräter ist nur ein weiterer Teil von Humas gefährlicher Prüfung...
Das Heldenlied der Drachenlanze 3
- 224 pages
- 8 hours of reading
Sturmklinge heißt das gottgegebene Königsschwert, von Zwergenhand geschaffen. Und nach den überlieferten Gesetzen darf nur der Besitzer der heiligen Waffe Anspruch auf den seit Zwergengedenken unbesetzten Thron des unterirdischen Reiches Thorbardin erheben. Als Sturmklinge gestohlen wird, bricht der junge Zwerg Stanach Hammerfels auf, die unersetzliche Waffe wiederzufinden. Tod und Verderben lauern am Rand seines Weges auf ihn, und nicht nur der Frieden im Zwergenreich hängt am Erfolg von Stanachs gefährlicher Mission...
Warcraft
- 480 pages
- 17 hours of reading
Diese Ausgabe erzählt die ganze Sunwell-Trilogy am Stück!§§In den dunstverhangenen Nebeln der Vergangenheit war Azeroth von wundersamen Wesen aller Art erfüllt. Geheimnisvolle Elfen und kühne Zwerge wandelten unter den Menschen, doch der zerbrechliche Frieden im Land, wird durch uralte Mächte, gefährlich und verhängnisvoll bedroht. Jetzt kämpfen Orks, Elfen und Drachen um die Herrschaft über die zerschmetterten Königreiche. Kalec, einer der letzten Überlebenden vom Volk der Blauen Drachen, wird ins zerstörte Königreich Lordaeron gesandt, um die dunkle Bedrohung zu finden, die sein Volk zu vernichten droht. Was als Kampf ums nackte Überleben beginnt, entwickelt sich zu einer epischen Mission, um das gesamte Königreich der Hochelfen vor der Untoten-Geißel und dem endgültigen Untergang zu retten ...
Seit Anbeginn der Zeit führen die geflügelten Streiter der himmlischen Sphären und die Dämonenhorden der 'Brennenden Höllen' einen erbitterten Kampf um das Schicksal der Schöpfung. Dieser infernale Konflikt hat sich nun auf die Ebene der Sterblichen verlagert und weder Mensch noch Dämon noch Engel werden sich dieser Schlacht entziehen können ...
Seit dem Anbeginn aller Zeiten führen die geflügelten Streiter der Himmel und die Dämonenhorden der Brennenden Höllen einen erbitterten Kampf um das Schicksal der Schöpfung. Dieser infernale Konflikt hat sich nun auf die Ebene der Sterblichen verlagert und weder Mensch noch Dämon noch Engel werden sich dieser Schlacht entziehen können...§Norrec Vizharan ist zu einem lebenden Alptraum geworden. Auf der Suche nach einem Schatz entdeckt der Söldner ein magisches Artefakt, das seine kühnsten Träumen übersteigt: die uralte Rüstung von Bartuc, dem legendären Kriegsherrn des Blutes. Doch die mysteriöse Panzerung ist mit einem Fluch belegt birgt unheilvolle Kräfte. Auf der Flucht vor Dämonen, die das finstere Artefakt für ihre eigenen niederträchtigen Zwecke einsetzen wollen, muss Norrec Herr über einen kaum zu bändigenden Durst nach Blut werden und die Wahrheit über den schrecklichen Fluch in Erfahrung bringen, wenn er nicht für immer der Finsternis verfallen will...
Le avventure di Kalec, un drago blu che ha assunto sembianze umane per investigare su un misterioso, oscuro potere, e di Anveena, giovane e bellissima ragazza che cela un incredibile segreto. Un'epica lotta per salvare il mondo di Azeroth dal flagello dei non-morti! Un magnifico manga d'autore che ti trascina in un mondo che ha già fatto sognare nove milioni di persone.
Warcraft: La guerra degli Antichi: Il pozzo dell'eternità
- 374 pages
- 14 hours of reading
Nel primo capitolo di questa epica trilogia, l'esito della leggendaria Guerra degli Antichi è alterato per sempre dall'arrivo di tre eroi: il drago Krasus, che ha visto inesplicabilmente affievolirsi i suoi smisurati poteri magici e le sue memorie del vecchio conflitto; l'umano Rhonin, un mago i cui pensieri si dividono fra la sua famiglia e la seducente fonte di una forza in continua espansione; l'orco Broxigar, un guerriero veterano che cerca una morte gloriosa in battaglia. Se questi improbabili alleati non riusciranno a convincere il semidio Cenarius e i diffidenti elfi della notte del tradimento della loro regina, il portale della Legione Infuocata si aprirà di nuovo e Azeroth cadrà. E questa volta le lotte del passato potrebbero riversarsì sul futuro...
Im dritten Band der Diablo-Reihe wird die düstere und fesselnde Welt des gleichnamigen Computer-Rollenspiels weiter erkundet. Die Handlung vertieft sich in die komplexen Konflikte zwischen Licht und Dunkelheit, während die Charaktere sich mit ihren inneren Dämonen auseinandersetzen. Die Geschichte bietet spannende Wendungen und enthüllt neue Facetten des Königreichs der Schatten, das von Machtkämpfen und übernatürlichen Bedrohungen geprägt ist. Fans des Spiels werden die Verbindung zur Spielwelt und die Entwicklung der Charaktere besonders schätzen.
World of Warcraft: Wolfsherz
Blizzard Legends
Inmitten der erbarmungslosen Zerstörung des Weltenbebens hat der jüngste Konflikt zwischen Allianz und Horde nun auch die bislang verschonten Winkel Azeroths erreicht. Begierig nach neuen Ressourcen ist die Horde ins Eschental vorgedrungen, um den unersättlichen Hunger ihrer Kriegsmaschinerie zu stillen. Kriegshäuptling Garrosh Höllschrei hat dazu eine brutale neue Taktik ersonnen, die die Verteidiger der Nachtelfen zerschmettern und die Macht der Allianz entscheidend schwächen soll. Schreie der Verzweiflung und des Schreckens erklingen erneut in der Welt von … WORLD OF WARCRAFT Nichts ahnend von der Katastrophe, die sich im Eschental anbahnt, berufen die legendären Anführer der Nachtelfen, Tyrande Wisperwind und Malfurion Sturmgrimm, in der Nähe von Darnassus ein geheimes Gipfeltreffen ein. Sie wollen die stolzen Worgen von Gilneas dazu bewegen, sich der Allianz anzuschließen. Doch Sturmwinds König Varian Wrynn hegt einigen Groll gegen Gilneas und dessen Herrscher Genn Graumähne. Varians Weigerung, Genn zu vergeben, dass sich dessen Volk vor Jahren von der Welt abgeschottet hat, droht nicht nur das Treffen zu sprengen, sondern stellt auch die Allianz vor eine Zerreißprobe.
L’univers de Warcraft compte bien des légendes et contes. Certains ont marqué le destin de bien des hommes et créatures. En voici les récits ! Dans ce premier volume, découvrez plusieurs histoires courtes autour des personnages de Warcraft. Écrite par Richard A.Knaak et illustrée par Jae-Hwan Kim, les auteurs de Warcraft - Le puits solaire, la nouvelle “Déchu” reprend l’histoire de Trag Highmountain, le taurens qui retrouve Anveena dans les montagnes...
Blizzard Legends: World of Warcraft - Der Untergang der Aspekte
- 400 pages
- 14 hours of reading
Das Zeitalter der Drachen ist Vorüber und Azeroths uralte Wächter tragen schwer an der Aufgabe, eine neue Bestimmung zu finden. Vor allem Kalecgos, der jüngste der ehemaligen Drachenaspekte, leidet sehr unter diesem Umstand. Wie soll er – oder überhaupt einer seiner Art – noch etwas bewirken, jetzt, da die Aspekte ihrer unermesslichen Kräfte beraubt wurden? Die Antwort darauf liegt tief in der Vergangenheit verborgen, in einer Zeit, in der wilde Bestien – die sogenannten Protodrachen – den Himmel beherrschten. Mithilfe eines mysteriösen Artefakts, das im Herzen Nordends gefunden wurde, gelingt es Kalecgos, einen Blick in jene gewalttätige Epoche zu werfen und Zeuge der schockierenden Geschichte der ursprünglichen fünf Aspekte zu werden: Alexstrasza, Ysera, Malygos, Neltharion und Nozdormu. In ihrer urtümlichsten Form mussten sich die zukünftigen Beschützer Azeroths gegen eine blutrünstige Kreatur namens Galakrond behaupten, die die Existenz ihrer ganzen Art bedrohte. Doch stellten sich diese einfachen Protodrachen einem derart übermächtigen Gegner wirklich allein oder wurden sie durch eine Macht von außerhalb unterstützt? Wurden ihnen ihre legendären Kräfte einfach so verliehen oder mussten sie sich diese erst durch Blut verdienen? Kalecgos’ Entdeckungen werden alles radikal verändern, was er je zu wissen glaubte über den … UNTERGANG DER ASPEKTE KOMPLETT ÜBERARBEITETE NEUAUSGABE


























































