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Calculus for Computer Graphics

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Pages
400 pages
Reading time
14 hours

More about the book

The book highlights essential mathematical concepts for students in computer graphics, including geometry, matrices, vectors, and rotation transforms. It emphasizes the importance of quaternions, curves, and surfaces while noting the growing role of calculus in addressing complex software challenges. This comprehensive approach equips learners with the foundational knowledge necessary for advancing in the field of computer graphics.

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Calculus for Computer Graphics, John Vince

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Released
2023
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