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Virtual Play and the Victorian Novel

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  • 238 pages
  • 9 hours of reading

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Exploring the intersection of virtual reality and literature, this work delves into the imaginative worlds crafted by 19th-century novelists like Charlotte Bronte, Charles Dickens, and William Thackeray. It offers fresh interpretations of realist fiction, highlighting how these authors shaped fictional realities. Aimed at scholars and students, it presents innovative methodologies for understanding the evolution of narrative and the concept of virtual play within the Victorian novel.

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Virtual Play and the Victorian Novel, Timothy Gao

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2021
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(Hardcover)
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