Explore the latest books of this year!
Bookbot

Real-Time Rendering

Book rating

More about the book

This text covers the development of real-time rendering (several frames per second) for use in computer games, computer-animated movies, advertising and other applications. It focuses on the entire graphics pipeline, presenting new techniques and time-tested algorithms.

Publication

Book purchase

Real-Time Rendering, Tomas Möller, Eric Haines

Language
Released
2002
product-detail.submit-box.info.binding
(Hardcover)
We’ll email you as soon as we track it down.

Payment methods

4.2
Very Good
39 Ratings

We’re missing your review here.

Title
Real-Time Rendering
Language
English
Publisher
A.K. Peters
Released
2002
Format
Hardcover
Pages
900
ISBN10
1568811829
ISBN13
9781568811826
Series
Rating
4.2 out of 5
Description
This text covers the development of real-time rendering (several frames per second) for use in computer games, computer-animated movies, advertising and other applications. It focuses on the entire graphics pipeline, presenting new techniques and time-tested algorithms.