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Unity in Action
Authors
414 pages
More about the book
Focusing on practical game development, this book provides hands-on experience through engaging examples of 2D, 3D, and AR/VR games using Unity. With expert guidance from Joe Hocking, readers will learn to navigate Unity's intuitive tools, starting from project groundwork to scripting and UI design. The updated third edition introduces new content on Unity's XR toolkit, enabling readers to explore virtual and augmented reality game creation for the first time.
Book variant
2022, paperback
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