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Dungeons & Dragons Supplement: Stormwrack

Mastering the Perils of Wind and Wave

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  • 221 pages
  • 8 hours of reading

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A complete guide to playing D&D in sea and storm.The third in a series of beautifully illustrated supplements focusing on play in specific environmental climes, Stormwrack ™ contains rules on play in watery environments. Not only are rules for sea campaigns offered, but rules for including water environments in land-based D&D campaigns and dungeon adventures are also covered. Included is extensive information on lakes and rivers; hazards such as exposure, storms, and waterspouts; races, including non-aquatic racesassociated with the sea; equipment, including detailed deck plans for ships;monsters; magic, including psionic elements; skills; feats; and more.AUTHOR RICHARD BAKER is a senior designer for Wizards of the Coast, Inc. His most recent roleplaying game design credits include, Complete Arcane ™ and Monster Manual ™ v.3.5. Richard is also the New York Times best-selling author of the novel Condemnation .JOSEPH D. CARRIKER, JR. has developed and written more than 30 titles for various d20 gaming companies, most notably Sword & Sorcery Studios’ Scarred Lands setting.JENNIFER CLARKE-WILKES is an editor for Wizards of the Coast, Inc.She works primarily on the Dungeons & Dragons ® Miniatures line, but hasedited various roleplaying game books. She co-authored Sandstorm ™ andSavage Species ™.

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Dungeons & Dragons Supplement: Stormwrack, Richard Baker, Joseph D. Carriker, Jr., Jennifer Clarke Wilkes

Language
Released
2005
Binding
(Hardcover)
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Title
Dungeons & Dragons Supplement: Stormwrack
Subtitle
Mastering the Perils of Wind and Wave
Language
English
Released
2005
Format
Hardcover
Pages
221
ISBN10
0786936894
ISBN13
9780786936892
Rating
3.65 out of 5
Description
A complete guide to playing D&D in sea and storm.The third in a series of beautifully illustrated supplements focusing on play in specific environmental climes, Stormwrack ™ contains rules on play in watery environments. Not only are rules for sea campaigns offered, but rules for including water environments in land-based D&D campaigns and dungeon adventures are also covered. Included is extensive information on lakes and rivers; hazards such as exposure, storms, and waterspouts; races, including non-aquatic racesassociated with the sea; equipment, including detailed deck plans for ships;monsters; magic, including psionic elements; skills; feats; and more.AUTHOR RICHARD BAKER is a senior designer for Wizards of the Coast, Inc. His most recent roleplaying game design credits include, Complete Arcane ™ and Monster Manual ™ v.3.5. Richard is also the New York Times best-selling author of the novel Condemnation .JOSEPH D. CARRIKER, JR. has developed and written more than 30 titles for various d20 gaming companies, most notably Sword & Sorcery Studios’ Scarred Lands setting.JENNIFER CLARKE-WILKES is an editor for Wizards of the Coast, Inc.She works primarily on the Dungeons & Dragons ® Miniatures line, but hasedited various roleplaying game books. She co-authored Sandstorm ™ andSavage Species ™.