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Richard Baker

    Richard Baker is celebrated for his fantasy novels set in the Forgotten Realms and his contributions to the Dungeons & Dragons game. His works often delve into intricate power struggles and the moral complexities faced by characters navigating the lines between good and evil. Baker's narrative style is characterized by its fluid storytelling and insightful exploration of character psychology, offering readers deeply immersive experiences. He is also currently venturing into military-themed science fiction.

    The Forge of Fury
    Dark Sun Campaign Setting
    Scornful Stars
    Complete Arcane
    Draconomicon
    Condemnation
    • Favorite characters and locales from R.A. Salvatore's Dark Elf trilogy return in a story that chronicles a devastating civil war that threatens the drow civilization.

      Condemnation
      4.1
    • Draconomicon

      Metallic Dragons

      • 223 pages
      • 8 hours of reading

      A menacing menagerie of dragons for your D&D® campaign Draconomicon 2: Metallic Dragons describes several varieties of dragons, including gold, silver, copper, iron, and adamantine dragons. It also introduces several other kinds of metallic dragons suitable for any D&D campaign. This supplement presents dragons both malevolent and benign, and gives details on each dragon’s powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations and organizations, and the roles that metallic dragons fill in a D&D game. Story and campaign elements in the book give Dungeon Masters ready-to-play material that is easily incorporated into a game, including adventure hooks, quests, and pregenerated treasure hoards.

      Draconomicon
      3.9
    • Complete Arcane

      A Player's Guide to Arcane Magic for All Classes

      • 192 pages
      • 7 hours of reading

      A new sourcebook outlining the use of arcane magic by any D&D character.Complete Arcane provides Dungeons & Dragons© players with an in-depth look at how to access traditional arcane magic and use that power to a character's advantage. It explains how magic affects life and gameplay in the D&D world, adding dimension to one of the most unique and popular aspects of roleplaying. Complete Arcane also contains a wealth of material for traditionally non-magical characters, so the tips and data provided will assist all class types. In addition to new feats, spells, prestige classes, and magic items, this title adds new and revised core classes to a player's character choices. There are also new arcane-related monsters and information on how to fight, join, or summon each one.

      Complete Arcane
      3.9
    • Scornful Stars

      • 464 pages
      • 17 hours of reading

      Richard Baker continues his new military science fiction series, Breaker of Empires, with vivid space battles and elements of politics and cultural heritage, picking up where Valiant Dust and Restless Lightning have led.

      Scornful Stars
      3.8
    • Dark Sun Campaign Setting

      • 222 pages
      • 8 hours of reading

      Explore a savage, wondrous world...Aimed at players and Dungeon Masters, this game supplement explores the heroes and wonders of Athas—a savage desert world abandoned by the gods and ruled by terrible sorcerer-kings. Use it to build Dark Sun® heroes and thrilling D&D® adventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested wastelands—or plunder it for your own D&D campaign! The Dark Sun Campaign Setting provides exciting character options for D&D players, including new races, new character themes and class builds, new paragon paths and epic destinies, and new equipment. It also provides everything Dungeon Masters need to run 4th Edition Dark Sun campaigns or include Dark Sun elements in their homebrew campaigns. It has rules and advice for handling survival challenges, arena encounters, desert terrain, and adventure creation. It also presents a short, ready-to-play introductory adventure.

      Dark Sun Campaign Setting
      3.8
    • The Forge of Fury

      • 32 pages
      • 2 hours of reading

      What waits in the ruined dwarf stronghold?Two hundred years ago, the great dwarf smith Durgeddin the Black built Khundrukar, a hidden stronghold for his war of vengeance against all orckind. For years Durgeddin labored, until the orcs discovered Khundrukar and stormed the citadel, slaying all within. Legends say that Durgeddin's masterful blades and glittering treasures were never found.The Forge of Fury is the second in a series of eight stand-alone adventures for the Dungeons & Dragons game. It details Khundrukar's five extensive levels of fierce tribes, dangerous obstacles, diabolical traps, and monstrous creatures.To use this adventure, a Dungeon Master also needs the Player's Handbook , the Dungeon Master's Guide , and the Monster Manual.

      The Forge of Fury
      3.7
    • Dungeons & Dragons Supplement: Stormwrack

      Mastering the Perils of Wind and Wave

      • 221 pages
      • 8 hours of reading

      A complete guide to playing D&D in sea and storm.The third in a series of beautifully illustrated supplements focusing on play in specific environmental climes, Stormwrack ™ contains rules on play in watery environments. Not only are rules for sea campaigns offered, but rules for including water environments in land-based D&D campaigns and dungeon adventures are also covered. Included is extensive information on lakes and rivers; hazards such as exposure, storms, and waterspouts; races, including non-aquatic racesassociated with the sea; equipment, including detailed deck plans for ships;monsters; magic, including psionic elements; skills; feats; and more.AUTHOR RICHARD BAKER is a senior designer for Wizards of the Coast, Inc. His most recent roleplaying game design credits include, Complete Arcane ™ and Monster Manual ™ v.3.5. Richard is also the New York Times best-selling author of the novel Condemnation .JOSEPH D. CARRIKER, JR. has developed and written more than 30 titles for various d20 gaming companies, most notably Sword & Sorcery Studios’ Scarred Lands setting.JENNIFER CLARKE-WILKES is an editor for Wizards of the Coast, Inc.She works primarily on the Dungeons & Dragons ® Miniatures line, but hasedited various roleplaying game books. She co-authored Sandstorm ™ andSavage Species ™.

      Dungeons & Dragons Supplement: Stormwrack
      3.7
    • Restless Lightning

      • 416 pages
      • 15 hours of reading

      Honor Harrington meets The Expanse in book two of Richard Baker's action- packed new military SF series.

      Restless Lightning
      3.6
    • Masters of fire and earth. Lords of air and water. This tome is the definitive sourcebook for creating and playing characters with ties to the Elemental Chaos and the primordial beings that dwell there. It shows how the elements can influence heroes of the natural world and presents elemental-themed character options for players. In addition to discussing elemental power and presenting new character themes with strong story hooks, this book includes three new class builds--the elementalist, the sha'ir, and the shugenja--and new feats and paragon paths designed to tie existing characters more closely to the Elemental Chaos. -- Amazon.com

      Dungeons and Dragons: Heroes Of The Elemental Chaos
      3.5
    • Martial Power 2

      Roleplaying Game Supplement

      • 160 pages
      • 6 hours of reading

      New options for fighters, rangers, rogues, and warlords... Sharpen your sword and tighten your bow! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D® characters, specifically focusing on martial heroes. It provides new archetypal builds for fighters, rangers, rogues, and warlords, as well as new character powers, feats, paragon paths, and epic destinies.

      Martial Power 2
      3.4
    • The Shadow Stone

      • 320 pages
      • 12 hours of reading

      Accosted by bullies on a forest trail, Aeron had no way of knowing that the confrontation would change his life forever. Accused of a crime for which he bears no blame, he is pursued deep into the forests of the Maerchwood.First rescued, and then tutored, by the mysterious Storm Walker, he discovers a previously undreamed-of talent for magic, and his life is swept up in the study of the arcane arts, until the very principles of magic, and indeed the future of Faerûn, come under attack from the unspeakably evil influences of the Shadow Stone.

      The Shadow Stone
      3.5
    • Valiant Dust

      • 368 pages
      • 13 hours of reading

      Horatio Hornblower and Honor Harrington fans will find a new hero in Sikander North with this explosive new military SF series.

      Valiant Dust
      3.6
    • A week at the airport : a Heathrow diary

      • 107 pages
      • 4 hours of reading

      In the summer of 2009, Alain de Botton was installed in the middle of Heathrow's Terminal Five on a raised platform with a laptop connected to screens, enabling passengers to see what he was writing and to come and share their stories. He provides an extraordinary mediation upon the nature of place, time and our daily lives.

      A week at the airport : a Heathrow diary
      3.6
    • The planes have always been a place of great mystery and danger in the Dungeons & Dragons Roleplaying Game, and the new array of planes debuting in this fourth edition continues that grand tradition.

      Manual of the Planes
      3.4
    • Small Talk

      Even if You Have Social Anxiety and Tips for Improving Your Social Skills (Learn How to Talk to Anyone, Anytime and Anywhere)

      • 192 pages
      • 7 hours of reading

      Focusing on enhancing conversation and small talk skills, this book offers practical strategies to improve communication. It aims to help readers overcome social barriers, build confidence, and develop effective conversational techniques. With its straightforward approach, the content is designed to empower individuals to engage more comfortably in social interactions.

      Small Talk
    • Every book lover's collection includes a few treasured favorites with frayed edges and covers soft from wear. Richard Baker's remarkable paintings of vintage paperback books capture these intimate details. The "book portraits" feature titles by some of the most iconic writers of the modern era, from Emily Dickinson and Mark Twain to George Orwell and Susan Sontag.

      Classic Paperbacks Memory Game
    • The Illustrated Encyclopedia of Music

      • 476 pages
      • 17 hours of reading

      Clear answers to a wide range of questions on all types and aspects of music, including performance, theory and history, as well as concise biographies of over 1500 composers and musicians, explaining standard terms, with much, much more! 45 color, 200 black-and-white illustrations.

      The Illustrated Encyclopedia of Music
    • Die gegen Menzoberranzan geeinten Kräfte beginnen, Gestalt anzunehmen, und die Gefahr für die Zivilisation der Drow ist schrecklicher als bisher. Der Weg zu Lolths Geheimnissen führt von den undurchdringlichen Schatten des Unterreiches zu den entlegenen Winkeln der unwirtlichen Oberwelt und ist ebenso unvorhersehbar wie tödlich.§Zusammen mit zwei Drow, die die letzten Überlebenden Ched Nasads sein könnten, haben die Forscher aus Menzoberranzan viel erfahren, doch für jede Antwort, die sie erhalten, stellen sich tausend neue Fragen. Sie müssen in der Hoffnung, er könne ihnen die Göttin schneller finden helfen, einen rivalisierenden Priester aufsuchen, doch kann je ein Dunkelelf einem anderen trauen?

      R. A. Salvatores Der Krieg der Spinnenkönigin 3
      3.7