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Arena

Immerse yourself in a gripping near-future saga where virtual arenas thrum with life and competitive gaming reaches staggering heights. This series plunges you into a gritty, high-stakes world where fortunes are made and lost in the blink of an eye. Experience the intense thrill, strategic depth, and raw human drama that unfolds at the cutting edge of technology. It's a pulse-pounding journey of action and emotion that will keep you on the edge of your seat.

Arena

Recommended Reading Order

  1. Arena

    • 400 pages
    • 14 hours of reading

    Now in trade paperback, the “thrilling” (New York Times bestselling author Jason M. Hough) near-future science fiction debut about the action-packed world of competitive gaming... Every week, Kali Ling fights to the death on national TV. She’s died hundreds of times. And it never gets easier... The RAGE tournaments—the Virtual Gaming League’s elite competition where the best gamers in the world compete in a fight to the digital death. Every kill is broadcast to millions. Every player leads a life of ultimate fame, responsible only for entertaining the masses. And though their weapons and armor are digital, the pain is real. Chosen to be the first female captain in RAGE tournament history, Kali Ling is at the top of the world—until one of her teammates overdoses. Now she’s stuck trying to work with a hostile new teammate who’s far more distracting than he should be. Between internal tensions and external pressures, Kali is on the brink of breaking. To change her life, she’ll need to change the game. And the only way to revolutionize an industry as shadowy as the VGL is to fight from the inside…

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