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Dungeon Master's Guide Rules Supplement

This series of rules supplements is dedicated to game mastering, offering advanced options for creators of adventures within the 2nd Edition AD&D universe. If you're looking to enrich your campaigns with new mechanics, monsters, and magical items, these materials will open new horizons. They are designed for experienced Dungeon Masters aiming to elevate their games with greater complexity and originality. Discover hidden possibilities and become a legend among your players.

Advanced Dungeons & Dragons 2nd Edition: Monster Mythology, Dungeon Master's Guide
Advanced Dungeons & Dragons. Creative Campaigning
The Complete Book of Villains
  • A paranoid warlord, a bitter drow priestess, a power-mad archmage, a sly dwarven assassin - not all the characters in the AD&D game went the way of the heroes. Villains - being dedicated to committing evil - are the most dangerous of all foes, and thus the most useful of all tools that a DUNGEON MASTER has to create a memorable campaign. This book presents the most complete guidelines ever offered on creating villains for role-playing games.

    The Complete Book of Villains
    3.5
  • Maglubiyet... Blibdoolpoolp... Diinkarazan... Panzuriel... Such names are whispered in the dark on the far side of midnight, or muttered fearfully around jugs of wine when old, scarred adventurers tell their tales. They are the unseen, unknown things worshipped by monsters and monstrosities. Learn all about the avatars and shamans of giants, goblins, the underdark, even illithids and beholders, in this expansion of the popular Legends & Lore.

    Advanced Dungeons & Dragons 2nd Edition: Monster Mythology, Dungeon Master's Guide