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Arthur Slade

    Arthur Slade, raised in the wild Cypress Hills of southwest Saskatchewan, began writing at an early age. His works often delve into dark and mysterious themes, exploring the limits of human resilience against adversity. Slade masterfully blends thrilling plots with profound character studies, creating compelling narratives that keep readers on the edge of their seats. His distinctive style, marked by vivid prose and atmospheric descriptions, makes him a memorable storyteller.

    Modo: Ember's End
    John Diefenbaker
    Empire of Ruins
    The Dark Deeps
    Island of Doom
    Death by Airship
    • Death by Airship

      • 128 pages
      • 5 hours of reading
      4.1(38)Add rating

      Set in a whimsical steampunk world, the narrative weaves together mystery and adventure with a humorous twist. Readers are introduced to a cast of quirky characters who embark on thrilling escapades filled with unexpected twists. The blend of fantastical elements and clever storytelling creates an engaging experience, appealing to fans of both mystery and fantasy genres. The lighthearted tone and inventive settings enhance the charm, making it a delightful read for those seeking a unique and entertaining journey.

      Death by Airship
    • Island of Doom

      • 320 pages
      • 12 hours of reading

      In "Island of Doom: Hunchback Assignments 4," shape-shifting spy Modo embarks on a personal quest to find his biological parents, accompanied by fellow spy Octavia Milkweed. Their mission takes a turn when the Clockwork Guild captures Modo's parents first, leading to an intense chase.

      Island of Doom
    • Fourteen-year-old Modo, a shape-changing hunchback, and Octavia take on another mission as secret agents for the Permanent Association in Victorian London, investigating the cause behind the sinking of several ships in the same place.

      The Dark Deeps
    • Secret agent Modo's next assignment? Find ancient Egyptian ruins hidden deep in the Australian jungle. The mysterious God Face is rumoured to be a powerful weapon--anyone who looks upon it has been driven mad. But Modo must find the God Face before the evil Clockwork Guild does!

      Empire of Ruins
    • John Diefenbaker

      • 182 pages
      • 7 hours of reading
      3.9(12)Add rating

      Set during a tumultuous period marked by the Cuban Missile Crisis and Cold War tensions, the narrative delves into the Diefenbaker era, highlighting the pervasive fear of nuclear conflict. It explores espionage scandals and the geopolitical landscape, capturing the anxieties and challenges faced by leaders and citizens alike as they navigated a world fraught with uncertainty and potential catastrophe.

      John Diefenbaker
    • Modo: Ember's End

      • 88 pages
      • 4 hours of reading

      Set in a steampunk universe, this graphic novel follows a hero with a disability who possesses unique mechanical powers. As they navigate a world filled with adventure and challenges, the protagonist utilizes special weapons and technology to combat adversaries. Themes of heroism and resilience are woven throughout the story, highlighting the character's journey and the innovative science behind their abilities. The blend of disability representation and action-packed narrative makes for a compelling and inspiring tale.

      Modo: Ember's End
    • Exploring the realm of notorious villains, this book presents a collection of both fictional and historical figures, each linked by their infamous actions. Arthur Slade adopts a humorous tone, offering insights such as personal stats, preferences, and amusing anecdotes alongside unique "interviews." The work features fourteen memorable villains, including The Wicked Witch of the West and Attila the Hun, complemented by original portraits from artist Derek Mah, creating an engaging and informative rogue's gallery that entertains while enriching readers' knowledge.

      Villainology: Fabulous Lives of the Big, the Bad, and the Wicked
    • A ruthless queen. An ancient god. One brave girl and an impossible choice. For over a thousand years, Queen Servilia has ruled the world of Illium. Using magical red dust mined from the earth, she has enslaved her subjects, enforcing uniformity and sameness to maintain her absolute power. But in Village Twenty-One, wild magic is growing. Fen, a young girl whose hand has been cut off as punishment for theft, wakes one morning to discover that her hair has gone crimson: a sign that she has been invested with magic of her own, and is a threat to Servilia’s reign. For Fen, this is a death sentence. When her village is burned to the ground and her sister captured, Fen must make an impossible choice. Will she risk unleashing the most feared magical entity of all time—an ancient god who could overthrow Servilia, but whose power may be even more terrifying—in order to save the only family she has left?

      Crimson
    • Amber Fang: Betrayal

      • 232 pages
      • 9 hours of reading
      3.6(18)Add rating

      A vampire librarian uncovers a secret organization responsible for her mother's disappearance in this thrilling second installment aimed at teen readers. As she navigates the complexities of her dual identity, she must confront both the challenges of her supernatural world and the mystery surrounding her family. The story intertwines themes of loyalty, courage, and the quest for truth, offering an engaging blend of suspense and supernatural elements.

      Amber Fang: Betrayal
    • Amber Fang: Revenge

      • 240 pages
      • 9 hours of reading

      A vampire librarian takes center stage as she embarks on a thrilling quest to uncover a secret organization. Set in a captivating world, this third installment in the series combines elements of mystery and supernatural intrigue, appealing to teen readers. The protagonist's unique background and skills add depth to her mission, promising an engaging blend of adventure and discovery.

      Amber Fang: Revenge