Black Art of Java Game Programming
- 900 pages
- 32 hours of reading
Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools
