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Black Art of Java Game Programming

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Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools

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Black Art of Java Game Programming, Boris Vian, Eric Ries, Calin Tenitchi

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Released
1996
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3.7
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Title
Black Art of Java Game Programming
Language
English
Released
1996
Format
Paperback
Pages
900
ISBN10
1571690433
ISBN13
9781571690432
Series
Rating
3.7 out of 5
Description
Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools