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- 900 pages
- 32 hours of reading
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Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools
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Black Art of Java Game Programming, Boris Vian, Eric Ries, Calin Tenitchi
- Language
- Released
- 1996
- product-detail.submit-box.info.binding
- (Paperback)
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- Title
- Black Art of Java Game Programming
- Language
- English
- Authors
- Boris Vian, Eric Ries, Calin Tenitchi
- Publisher
- Waite Group Press
- Released
- 1996
- Format
- Paperback
- Pages
- 900
- ISBN10
- 1571690433
- ISBN13
- 9781571690432
- Series
- Rating
- 3.7 out of 5
- Description
- Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.-- Covers all the essentials of Java for graphics and game development-- Shows how to write interactive video games for the Web, playable by millions around the world-- Presents unique networking techniques for multi-user environments-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools



