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James K. Morrow

    James Kenneth Morrow has been writing fiction since he was seven years old, dictating his first story to his mother. This early start foreshadowed a career dedicated to speculative fiction, where he crafts compelling narratives that explore the human condition. Morrow's work delves into profound themes with a unique style, offering readers a distinctive and thought-provoking literary experience. His imaginative approach and insightful commentary on existence solidify his place as a significant voice in contemporary literature.

    Abaddon
    The Continent of Lies
    • 2000

      Abaddon

      • 384 pages
      • 14 hours of reading

      Il precedente romanzo di James Morrow, "L'ultimo viaggio di Dio", si concludeva con Dio che riposava, apparentemente morto, nella sua tomba tra i ghiacci dell'Artico. In questo nuovo romanzo la Santa Sede ha deciso di vendere il corpus dei alla Confederazione battista americana. I nuovi proprietari, convinti che un resto di vita spiri ancora nelle divine membra, hanno collegato il corpo a una gigantesca macchina cuore-polmoni e ne hanno fatto l'attrazione principale di un parco giochi a tema biblico. Ma Martin Candle, giudice di pace di Abaddon, Pennsylvania, ha deciso di portare Dio davanti alla Corte internazionale dell'Aia e di processarlo per tutte le ingiustizie e le catastrofi che hanno colpito nei secoli il genere umano.

      Abaddon
    • 1986

      The Continent of Lies

      • 272 pages
      • 10 hours of reading

      In a Philip K. Dick–like dystopian future, a new form of mass entertainment turns toxic, plunging unsuspecting consumers into an abyss of terror Cutting-edge virtual reality has emerged as a popular, albeit controversial, source of amusement. Devouring a cephapple or “dreambean” allows the eater to become the primary player in a preprogrammed narrative: love story, historical spectacle, horror thriller—this medium encompasses all genres. Our protagonist, Quinjin, is a professional dreambean critic, rating the hallucinogenic adventures hidden within these remarkable fruits. But something has gone terribly wrong. An anonymous “dreamweaver” has created a cephapple that, by transporting its users to the core of an inescapable nightmare, drives them stark raving mad—just the sort of ammunition the anti-dreambean movement needs to get the technology banned. Quinjin is hired to find the source of the poison and eradicate it. But the reviewer’s heroic quest becomes highly personal when the person he most cares about—his teenage daughter—eats the forbidden fruit and lapses into a coma.

      The Continent of Lies