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GOAL/QPC

    The Team Memory Jogger
    The Memory Jogger II
    The Problem Solving Memory Jogger
    • The Memory Jogger II

      • 164 pages
      • 6 hours of reading

      The Memory Jogger II is an easy-to-use pocket guide that describes tools to help you make continuous improvements in an organization. The tools help people at all levels participate in identifying and solving problems; eliminating rework; streamlining processes; improving cross-functional communication; decreasing costs; and measuring results. The guide supports organization-wide consistency and participation in creating organizational breakthroughs and improvements. It measures 3.5" x 5.5".

      The Memory Jogger II2010
      3.8
    • The Problem Solving Memory Jogger

      Seven Steps to Improved Processes

      • 158 pages
      • 6 hours of reading

      The Memory Jogger 2 presents a concise 7-step problem-solving model that utilizes quality tools to address process issues. In response to requests from training and quality managers for more guidance, GOAL/QPC developed The Problem Solving Jogger. This pocket guide accelerates the pursuit of improved business processes by outlining a systematic approach based on the Deming Plan-Do-Check-Act Cycle. It demonstrates how to apply quality improvement tools within a problem-solving framework, recommending specific tools for each step. The guide emphasizes the significance of a structured problem-solving approach, detailing the model and its sub-steps. It includes a case example illustrating how a team effectively utilized these tools to enhance a real-world business process, along with another example on creating a problem-solving storyboard. Tailored for both novice and experienced users, it features a special section that enhances each step with 7 MP tools and creativity techniques. Additionally, organizations can personalize the guide by adding their logo and mission statement, making it a versatile resource for empowering teams in identifying and resolving process issues, implementing the 7-step model, and exploring advanced problem-solving strategies.

      The Problem Solving Memory Jogger2000
      4.0
    • The Team Memory Jogger

      A Pocket Guide for Team Members

      • 164 pages
      • 6 hours of reading

      This new third edition features an updated look and aligns its content with The Team Handbook, also published by GOAL/QPC. As organizations increasingly rely on teams to enhance processes and solve problems, there is a growing emphasis on improving team members' effectiveness. This pocket guide aims to help teams maximize their potential by addressing communication, productivity, and decision-making challenges. It is derived from the best-selling Team Handbook and covers essential topics such as becoming an effective team member, initiating teamwork, accomplishing tasks in teams, and knowing when and how to conclude team efforts. Team members will acquire vital interpersonal skills and teamwork guidelines necessary for productive collaboration. This Memory Jogger is suitable for all types of teams, including project teams, process improvement teams, self-directed teams, and task forces. The focus is on what team members can do to enhance productivity, rather than what leaders or managers should do. Providing each team member with a copy ensures they understand how to operate effectively within teams. This guide is an indispensable companion for navigating the challenges of teamwork, offering invaluable insights that contribute to individual and team success.

      The Team Memory Jogger1995