In Sanctuary, a new age of terror is unleashed...Blizzard Entertainment's Diablo(R) franchise was growing with a monstrous new slate: Diablo II: Resurrected, Diablo: Immortal, as well as the blood-chilling Diablo IV. With the success of the first three acclaimed Diablo dungeon-crawlers under their belt, artists had to innovate horror in unexpected ways for these next installments, from twisted monster ecologies to stomach-churning special effects, environments that looked real, yet hummed with ancient evil. Join the artists from each Diablo(R) title in conversation as they discuss the crafting of the games' stunning key art, uncanny creatures, and masterfully executed effects and environments that give the universe its iconic aesthetic. With over 500 pieces of concept art from Diablo Immortal, Diablo II: Resurrected and Diablo IV, this incomparable volume showcases the next collection of choice artwork developed to frighten and delight horror fans everywhere.
Micky Neilson Book order
Micky Neilson is a two-time New York Times best-selling author whose graphic novels have been published in six languages. As one of the earliest writers at Blizzard Entertainment, he brings over two decades of experience from the forefront of the gaming industry. Neilson crafts stories that span genres from horror to science fiction, often exploring darker themes and compelling narratives. His work delves into the complexities of human nature and societal boundaries, offering readers engaging and thought-provoking experiences.







- 2024
- 2024
The terrifying tale of six internet celebrities who accompany a superstar survivalist on a one-week trip deep into the remote Canadian wilderness. After their plane crashes, the influencers and their guide are stalked by a mountain man of local legend—Skinner. When the celebrities mount a desperate counterattack, they discover that there is much more to the skinner myth than any of them could have imagined. Will the celebrities survive, or be permanently canceled?
- 2022
A group of cynical, hard-bit mercenaries runs afoul of Lawbrand's authorities after a simple job goes belly-up. Desperate and on the run, these ragged outcasts find safety and belonging in their unlikely partnership. Always barely one step ahead the law, they cross paths with the Children of the Sun, a powerful new faith movement, that seeks to topple Lawbrand's ruling church and purify the Trade-Cities by fire, the outlaws decide to dispense their own brand of justice upon their enemies. But to defeat the Children of the Sun, the unlikely heroes will have to master a source of power beyond mortal imagining ... they must become one with the Auroboros
- 2021
To celebrate Blizzard's 30th anniversary, a gorgeous retrospective on artistry at Blizzard and the impact the studio has left emblazoned on gaming history.
- 2021
World of Warcraft. Kletba Worgenů
- 160 pages
- 6 hours of reading
NEPŘÍTEL ZA BRANAMI Kdysi mocné království Gilneas se ocitá v obležení zvenčí i zevnitř. Zatímco se podél jeho mohutné zdi shromažďují armády Opuštěných, dojde v hlavním městě k řadě brutálních vražd, které naznačují, že se mezi obyvateli skrývá daleko zlověstnější hrozba. Na scénu přichází Halford Ramsey, proslulý královský vyšetřovatel, který se nezastaví před ničím, aby zdánlivě nepolapitelného vraha dopadl. Při rozkrývání případu se Halford ocitá v ohnisku zájmu skutečných pachatelů vražd: worgenů, prokletých vlčích lidí, známých pouze z legend, a tajuplného „Vlčího kultu“, který je uctívá. Ramsey je záhy zatažen do deset tisíc let starého eposu, ve kterém nechybí láska, tragédie ani zrada, a který se točí kolem války prastarých nočních elfů proti démonické Plamenné legii. Halford, postižen kletbou worgenů, musí zkrotit zvíře zuřící v jeho nitru, a jednou provždy učinit přítrž ďábelskému spiknutí, jež hrozí zničením celého Gilneasu. Příběh plný záhad a bortících se říší vypráví Micky Neilson a James Waugh, s ilustracemi od Ludo Lullabiho a Tonyho Washingtona.
- 2020
Art of Spyro: Reignited Trilogy
- 240 pages
- 9 hours of reading
A "compendium filled with in-depth behind-the-scenes content, ... quotes from top illustrators in the industry, anecdotes from the game developers, and [an] ... assortment of ... concept art, some of which has never been seen by the public"--Publisher marketing.
- 2020
The Art of Crash Bandicoot 4: It's about Time
- 312 pages
- 11 hours of reading
The Crash Bandicoot(TM) series has remained a beloved staple of platform gaming ever since the first game's release in 1996. The Art of Crash Bandicoot(TM)4: It's About Time(TM)is a rich repository overflowing with interviews, quotes, observations and anecdotes, accompanied by a treasure trove of concept art detailing the characters and environments of the game. Gamers of every type will cherish this all-encompassing look into the zany, wild and unpredictable world of Crash Bandicoot(TM) .
- 2019
The Invisible Empire
- 112 pages
- 4 hours of reading
2020 IBPA Awards Winner!Discover the true story of Madge Oberholtzer in this graphic novel retelling of her controversial case, which exposed the political corruption in Indiana and revealed the true face of the infamous Ku Klux Klan.In 1925 the KKK in Indiana was at the height of its influence, with one third of the state's white population counted among its ranks. It was seen as a very patriotic, pro-working class organization. However, the case of Madge Oberholtzer would change that forever.Madge was a young, white, middle-class Indiana resident who worked for D.C. Stephenson, a powerful politician in Indiana and former KKK Grand Dragon who led a coup dividing the Northern Klan. On March 15th, Stephenson and his henchmen abducted Madge at gunpoint and forced her to accompany Stephenson on a private train to Chicago, where he would call himself the “law in Indiana” and proceed to brutally beat and victimize her.Before succumbing to her injuries, Madge provided a full statement of her abuse at the hands of Stephenson which would expose the depths of Indiana's political corruption and lay bare the true face of the Ku Klux Klan—a revelation that would have a ripple effect on America's impression of the Klan from that day forward.
- 2019
Ridgerunners
- 260 pages
- 10 hours of reading
From The New York Times Bestselling author from the World of Warcraft universe, comes this engaging science fiction, military series. "A fun, fast adventure for space opera fans."--Publishers Weekly Aladhra doesn't run from anyone, not even the Collective. On the outskirts of earth's solar system, rule number one is to stay out of the Collective's way. They are ruthless, and powerful, and rule with an iron fist. They have no patience for Ridgerunners--the pirates and smugglers who thrive on the edges of their reach. But Aladhra's crew, the Pack, would rather run straight towards the Collective, guns blazing. Even wildly outmanned and outclassed, they would sacrifice everything for one shot at toppling the corrupt regime. When Aladhra and the Pack get their hands on next-generation technology, they set out to end the Collective once and for all. But the Collective knows they're coming. With a bounty on their heads that no Ridgerunner could resist, the Pack is surrounded by enemies, including former allies. What chance does one ship have against an entire solar system? "Fast-paced and clever, with plenty of twists and turns!" --Christie Golden, NYT Bestselling Author "A motley crew of interstellar pirates go up against ... well, the rest of the known universe. This is adventure and blasters and an underdog story told at light speed--Micky Neilson's handle on sharp dialogue and action kept me laughing, shouting, and cussing at the Law of Thermodynamics." --Cameron Dayton, bestselling author of Etherwalker and creative director for Call of Duty

